ChangeLog.txt
changeset 14475 2113296b7a29
parent 14472 8d5034f7cc19
child 14477 4b678aad50e9
equal deleted inserted replaced
14474:2c3fb87ad1c5 14475:2113296b7a29
     1 + features
     1 + features
     2 * bugfixes
     2 * bugfixes
     3 ============== 1.0.0-dev (unreleased) ==============
     3 ============== 1.0.0-dev (unreleased) ==============
     4  + Hand-drawn maps can now be scaled with slider
     4  + Hand-drawn maps can now be scaled with slider
     5  + Show check mark for completed scenarios, challenges and trainings
     5  + Show check mark for completed scenarios, challenges and trainings
       
     6  + Track high scores in singleplayer challenges
     6  + New chat command: “/help room” (shows room chat commands within the game)
     7  + New chat command: “/help room” (shows room chat commands within the game)
     7  + Colorize switching arrows, pointing arrow and target cross in clan color
     8  + Colorize switching arrows, pointing arrow and target cross in clan color
     8  + Longer delays between turns so its easier to see damage and messages
     9  + Longer delays between turns so its easier to see damage and messages
     9  + Skip ammo menu animation when playing with turn time of 10s or less
    10  + Skip ammo menu animation when playing with turn time of 10s or less
    10  + Restructure credits
    11  + Restructure credits
    20 Lua API:
    21 Lua API:
    21  + New call: SaveMissionVar(varname, value): Save value to mission variable (variable for non-campaign mission)
    22  + New call: SaveMissionVar(varname, value): Save value to mission variable (variable for non-campaign mission)
    22  + New call: GetMissionVar(varname): Get value of mission variable
    23  + New call: GetMissionVar(varname): Get value of mission variable
    23  + New call: SetTurnTimePaused(isPaused): Call with true to pause turn time, false to unpause
    24  + New call: SetTurnTimePaused(isPaused): Call with true to pause turn time, false to unpause
    24  + New call: GetTurnTimePaused(): Returns true if turn time is paused due to Lua
    25  + New call: GetTurnTimePaused(): Returns true if turn time is paused due to Lua
       
    26  + Utils library: New calls: getReadableChallengeRecord, updateChallengeRecord
    25  + New callback: onGameResult(winningClan): Called when the game ends normally. winningClan = index of winning clan or -1 on draw
    27  + New callback: onGameResult(winningClan): Called when the game ends normally. winningClan = index of winning clan or -1 on draw
    26  + Params explode, poison in the SpawnFake*Crate functions now optional and default to false
    28  + Params explode, poison in the SpawnFake*Crate functions now optional and default to false
    27 
    29 
    28 ====================== 0.9.25 ======================
    30 ====================== 0.9.25 ======================
    29 HIGHLIGHTS:
    31 HIGHLIGHTS: