share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua
changeset 11999 2193619b6b13
parent 11998 7d8dcac2eae1
child 12000 132ffe52d943
equal deleted inserted replaced
11998:7d8dcac2eae1 11999:2193619b6b13
  2610 				)
  2610 				)
  2611 
  2611 
  2612 	elseif cat[cIndex] == loc("Weapon Crate Placement Mode") then
  2612 	elseif cat[cIndex] == loc("Weapon Crate Placement Mode") then
  2613 
  2613 
  2614 		ShowMission	(
  2614 		ShowMission	(
  2615 				"WEAPON CRATE PLACEMENT MODE",
  2615 				loc("WEAPON CRATE PLACEMENT MODE"),
  2616 				loc("Use this mode to place weapon crates"),
  2616 				loc("Use this mode to place weapon crates"),
  2617 				loc("Place Object: [Left Click]") .. "|" ..
  2617 				loc("Place Object: [Left Click]") .. "|" ..
  2618 				loc("Change Content: [Left], [Right]") .. "|" ..
  2618 				loc("Change Content: [Left], [Right]") .. "|" ..
  2619 				" " .. "|" ..
  2619 				" " .. "|" ..
  2620 				loc("Change Placement Mode: [Up], [Down]") .. "|" ..
  2620 				loc("Change Placement Mode: [Up], [Down]") .. "|" ..
  2663 
  2663 
  2664 	elseif cat[cIndex] == loc("Sprite Modification Mode") then
  2664 	elseif cat[cIndex] == loc("Sprite Modification Mode") then
  2665 
  2665 
  2666 		ShowMission	(
  2666 		ShowMission	(
  2667 				loc("SPRITE MODIFICATION MODE"),
  2667 				loc("SPRITE MODIFICATION MODE"),
  2668 				"",
  2668 				loc("Use to select, modify, or delete girders, rubbers, or sprites."),
  2669 				"Use this mode to select, modify, or delete existing girders," .. "|" ..
  2669 				loc("Change modification mode: [Left], [Right]") .."|"..
  2670 				"rubbers, or sprites." .. "|" ..
  2670 				loc("While in modification mode, you can change|the LandFlag by clicking on an object.") .. "|" ..
  2671 				"[Left], [Right]: Change between land-flag" .. "|" ..
       
  2672 				"modification, and deletion modes." .. "|" ..
       
  2673 				"While in modification mode, you can " .. "|" ..
       
  2674 				"change land-flag by clicking on an object." .. "|" ..
       
  2675 				loc("Set LandFlag: [1], [2], [3], [4]") .. "|" ..
  2671 				loc("Set LandFlag: [1], [2], [3], [4]") .. "|" ..
  2676 				" " .. "|" ..
  2672 				" " .. "|" ..
  2677 				loc("1 - Normal Land") .. "|" ..
  2673 				loc("1 - Normal Land") .. "|" ..
  2678 				loc("2 - Indestructible Land") .. "|" ..
  2674 				loc("2 - Indestructible Land") .. "|" ..
  2679 				loc("3 - Icy Land") .. "|" ..
  2675 				loc("3 - Icy Land") .. "|" ..
  2687 	elseif cat[cIndex] == loc("Sprite Placement Mode") then
  2683 	elseif cat[cIndex] == loc("Sprite Placement Mode") then
  2688 
  2684 
  2689 		ShowMission	(
  2685 		ShowMission	(
  2690 				loc("SPRITE PLACEMENT MODE"),
  2686 				loc("SPRITE PLACEMENT MODE"),
  2691 				loc("Use this mode to place custom sprites."),
  2687 				loc("Use this mode to place custom sprites."),
  2692 				loc("[Left], [Right]: Change sprite selection") .. "|" ..
  2688 				loc("Change sprite: [Left], [Right]") .. "|" ..
  2693 				loc("Set LandFlag: [1], [2], [3], [4]") .. "|" ..
  2689 				loc("Set LandFlag: [1], [2], [3], [4]") .. "|" ..
  2694 				" " .. "|" ..
  2690 				" " .. "|" ..
  2695 				loc("1 - Normal Land") .. "|" ..
  2691 				loc("1 - Normal Land") .. "|" ..
  2696 				loc("2 - Indestructible Land") .. "|" ..
  2692 				loc("2 - Indestructible Land") .. "|" ..
  2697 				loc("3 - Icy Land") .. "|" ..
  2693 				loc("3 - Icy Land") .. "|" ..