equal
deleted
inserted
replaced
24 pub const ROOM_CONFIG_LOADED: &str = "Room configs loaded successfully."; |
24 pub const ROOM_CONFIG_LOADED: &str = "Room configs loaded successfully."; |
25 pub const ROOM_CONFIG_SAVED: &str = "Room configs saved successfully."; |
25 pub const ROOM_CONFIG_SAVED: &str = "Room configs saved successfully."; |
26 pub const ROOM_EXISTS: &str = "A room with the same name already exists."; |
26 pub const ROOM_EXISTS: &str = "A room with the same name already exists."; |
27 pub const ROOM_FULL: &str = "This room is already full."; |
27 pub const ROOM_FULL: &str = "This room is already full."; |
28 pub const ROOM_JOIN_RESTRICTED: &str = "Access denied. This room currently doesn't allow joining."; |
28 pub const ROOM_JOIN_RESTRICTED: &str = "Access denied. This room currently doesn't allow joining."; |
29 pub const ROUND_IN_PROGRESS: &str = "Joining not possible: Round is in progress."; |
|
30 pub const ROOM_REGISTRATION_REQUIRED: &str = |
29 pub const ROOM_REGISTRATION_REQUIRED: &str = |
31 "Access denied. This room is for registered users only."; |
30 "Access denied. This room is for registered users only."; |
32 pub const SUPER_POWER: &str = "Super power activated."; |
31 pub const SUPER_POWER: &str = "Super power activated."; |
33 pub const TEAM_EXISTS: &str = "There's already a team with same name in the list."; |
32 pub const TEAM_EXISTS: &str = "There's already a team with same name in the list."; |
34 pub const TEAM_NOT_OWNED: &str = "You can't remove a team you don't own."; |
33 pub const TEAM_NOT_OWNED: &str = "You can't remove a team you don't own."; |