equal
deleted
inserted
replaced
55 QPushButton * BtnCreate; |
55 QPushButton * BtnCreate; |
56 QPushButton * BtnJoin; |
56 QPushButton * BtnJoin; |
57 QPushButton * BtnAdmin; |
57 QPushButton * BtnAdmin; |
58 QPushButton * BtnClear; |
58 QPushButton * BtnClear; |
59 QComboBox * CBState; |
59 QComboBox * CBState; |
60 QComboBox * CBRules; |
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61 QComboBox * CBWeapons; |
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62 HWChatWidget * chatWidget; |
60 HWChatWidget * chatWidget; |
63 QLabel * lblCount; |
61 QLabel * lblCount; |
64 |
62 |
65 void setModel(RoomsListModel * model); |
63 void setModel(RoomsListModel * model); |
66 |
64 |
96 |
94 |
97 private: |
95 private: |
98 QSettings * m_gameSettings; |
96 QSettings * m_gameSettings; |
99 QSortFilterProxyModel * roomsModel; |
97 QSortFilterProxyModel * roomsModel; |
100 QSortFilterProxyModel * stateFilteredModel; |
98 QSortFilterProxyModel * stateFilteredModel; |
101 QSortFilterProxyModel * schemeFilteredModel; |
|
102 QSortFilterProxyModel * weaponsFilteredModel; |
|
103 QAction * showGamesInLobby; |
99 QAction * showGamesInLobby; |
104 QAction * showGamesInProgress; |
100 QAction * showGamesInProgress; |
105 QSplitter * m_splitter; |
101 QSplitter * m_splitter; |
106 |
102 |
107 AmmoSchemeModel * ammoSchemeModel; |
103 AmmoSchemeModel * ammoSchemeModel; |