867 end |
867 end |
868 end |
868 end |
869 |
869 |
870 function onAmmoStoreInit() |
870 function onAmmoStoreInit() |
871 SetAmmo(amDEagle, 9, 0, 0, 0) |
871 SetAmmo(amDEagle, 9, 0, 0, 0) |
872 SetAmmo(amSniperRifle, 9, 0, 0, 0) |
872 SetAmmo(amSniperRifle, 6, 0, 0, 0) |
873 SetAmmo(amFirePunch, 9, 0, 0, 0) |
873 SetAmmo(amFirePunch, 3, 0, 0, 0) |
874 SetAmmo(amWhip, 9, 0, 0, 0) |
874 SetAmmo(amWhip, 4, 0, 0, 0) |
875 SetAmmo(amBaseballBat, 9, 0, 0, 0) |
875 SetAmmo(amBaseballBat, 4, 0, 0, 0) |
876 SetAmmo(amHammer, 9, 0, 0, 0) |
876 SetAmmo(amHammer, 2, 0, 0, 0) |
877 SetAmmo(amLandGun, 9, 0, 0, 0) |
877 SetAmmo(amLandGun, 1, 0, 0, 0) |
878 SetAmmo(amSnowball, 9, 0, 0, 0) |
878 SetAmmo(amSnowball, 7, 0, 0, 0) |
879 SetAmmo(amGirder, 0, 0, 0, 2) |
879 SetAmmo(amGirder, 0, 0, 0, 2) |
880 SetAmmo(amParachute, 0, 0, 0, 2) |
880 SetAmmo(amParachute, 0, 0, 0, 2) |
881 SetAmmo(amGrenade, 0, 0, 0, 8) |
881 SetAmmo(amGrenade, 0, 0, 0, 3) |
882 SetAmmo(amShotgun, 0, 0, 0, 8) |
882 SetAmmo(amShotgun, 0, 0, 0, 3) |
883 SetAmmo(amSwitch, 0, 0, 0, 8) |
883 SetAmmo(amSwitch, 0, 0, 0, 8) |
884 SetAmmo(amRope, 0, 0, 0, 6) |
884 SetAmmo(amRope, 0, 0, 0, 6) |
885 end |
885 end |
886 |
886 |
887 function onNewTurn() |
887 function onNewTurn() |