equal
deleted
inserted
replaced
143 |
143 |
144 function onNewTurn() |
144 function onNewTurn() |
145 if CurrentHedgehog == hero.gear then |
145 if CurrentHedgehog == hero.gear then |
146 if firstTurn then |
146 if firstTurn then |
147 -- Unique game rule in this mission: First turn has more time |
147 -- Unique game rule in this mission: First turn has more time |
148 TurnTimeLeft = 25000 |
148 SetTurnTimeLeft(25000) |
149 -- Generous ready time on first turn to give more time to read |
149 -- Generous ready time on first turn to give more time to read |
150 ReadyTimeLeft = 35000 |
150 SetReadyTimeLeft(35000) |
151 battleStarted = true |
151 battleStarted = true |
152 firstTurn = false |
152 firstTurn = false |
153 end |
153 end |
154 if lastWeaponUsed == amSkip then |
154 if lastWeaponUsed == amSkip then |
155 TurnTimeLeft = TurnTime + timeLeft |
155 SetTurnTimeLeft(TurnTime + timeLeft) |
156 end |
156 end |
157 timeLeft = 0 |
157 timeLeft = 0 |
158 heroTurns = heroTurns + 1 |
158 heroTurns = heroTurns + 1 |
159 end |
159 end |
160 end |
160 end |