hedgewars/uCollisions.pas
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     1 (*
       
     2  * Hedgewars, a worms-like game
       
     3  * Copyright (c) 2005 Andrey Korotaev <unC0Rr@gmail.com>
       
     4  *
       
     5  * Distributed under the terms of the BSD-modified licence:
       
     6  *
       
     7  * Permission is hereby granted, free of charge, to any person obtaining a copy
       
     8  * of this software and associated documentation files (the "Software"), to deal
       
     9  * with the Software without restriction, including without limitation the
       
    10  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
       
    11  * sell copies of the Software, and to permit persons to whom the Software is
       
    12  * furnished to do so, subject to the following conditions:
       
    13  *
       
    14  * 1. Redistributions of source code must retain the above copyright notice,
       
    15  *    this list of conditions and the following disclaimer.
       
    16  * 2. Redistributions in binary form must reproduce the above copyright notice,
       
    17  *    this list of conditions and the following disclaimer in the documentation
       
    18  *    and/or other materials provided with the distribution.
       
    19  * 3. The name of the author may not be used to endorse or promote products
       
    20  *    derived from this software without specific prior written permission.
       
    21  *
       
    22  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
       
    23  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
       
    24  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
       
    25  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
       
    26  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
       
    27  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
       
    28  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
       
    29  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
       
    30  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
       
    31  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
       
    32  *)
       
    33 
       
    34 unit uCollisions;
       
    35 interface
       
    36 uses uGears;
       
    37 {$INCLUDE options.inc}
       
    38 
       
    39 type TCollisionEntry = record
       
    40                        X, Y, HWidth, HHeight: integer;
       
    41                        cGear: PGear;
       
    42                        end;
       
    43 
       
    44 procedure AddGearCR(Gear: PGear);
       
    45 procedure UpdateCR(NewX, NewY: integer; Index: Longword);
       
    46 procedure DeleteCR(Gear: PGear);
       
    47 function  CheckGearsCollision(Gear: PGear; Dir: integer; forX: boolean): boolean;
       
    48 function  HHTestCollisionYwithGear(Gear: PGear; Dir: integer): boolean;
       
    49 function TestCollisionXwithGear(Gear: PGear; Dir: integer): boolean;
       
    50 function TestCollisionYwithGear(Gear: PGear; Dir: integer): boolean;
       
    51 function TestCollisionXwithXYShift(Gear: PGear; ShiftX, ShiftY: integer; Dir: integer): boolean;
       
    52 function TestCollisionYwithXYShift(Gear: PGear; ShiftX, ShiftY: integer; Dir: integer): boolean;
       
    53 function TestCollisionY(Gear: PGear; Dir: integer): boolean;
       
    54 
       
    55 implementation
       
    56 uses uMisc, uConsts, uLand;
       
    57 
       
    58 const MAXRECTSINDEX = 255;
       
    59 var Count: Longword = 0;
       
    60     crects: array[0..MAXRECTSINDEX] of TCollisionEntry;
       
    61 
       
    62 procedure AddGearCR(Gear: PGear);
       
    63 begin
       
    64 {$IFDEF DEBUGFILE}AddFileLog('AddCR crects count = ' + inttostr(Count));{$ENDIF}
       
    65 TryDo(Count <= MAXRECTSINDEX, 'Collision rects array overflow', true);
       
    66 with crects[Count] do
       
    67      begin
       
    68      X:= round(Gear.X);
       
    69      Y:= round(Gear.Y);
       
    70      HWidth:= Gear.HalfWidth;
       
    71      HHeight:= Gear.HalfHeight;
       
    72      cGear:= Gear
       
    73      end;
       
    74 Gear.CollIndex:= Count;
       
    75 inc(Count)
       
    76 end;
       
    77 
       
    78 procedure UpdateCR(NewX, NewY: integer; Index: Longword);
       
    79 begin
       
    80 with crects[Index] do
       
    81      begin
       
    82      X:= NewX;
       
    83      Y:= NewY
       
    84      end
       
    85 end;
       
    86 
       
    87 procedure DeleteCR(Gear: PGear);
       
    88 begin
       
    89 {$IFDEF DEBUGFILE}AddFileLog('DelCR crects count = ' + inttostr(Count) + ' deleting ' + inttostr(Gear.CollIndex));{$ENDIF}
       
    90 if Gear.CollIndex < Pred(Count) then
       
    91    begin
       
    92    crects[Gear.CollIndex]:= crects[Pred(Count)];
       
    93    crects[Gear.CollIndex].cGear.CollIndex:= Gear.CollIndex
       
    94    end;
       
    95 Gear.CollIndex:= High(Longword);
       
    96 dec(Count)
       
    97 end;
       
    98 
       
    99 function CheckGearsCollision(Gear: PGear; Dir: integer; forX: boolean): boolean;
       
   100 var x1, x2, y1, y2: integer;
       
   101     i: Longword;
       
   102 begin
       
   103 x1:= round(Gear.X);
       
   104 y1:= round(Gear.Y);
       
   105 {if (Gear.State and gstOutOfHH) = 0 then
       
   106    begin
       
   107    p:= PHedgehog(Gear.Hedgehog)^.Gear;
       
   108    if (p <> nil) and
       
   109         ((x1 + Gear.HalfWidth < round(p.X) - p.HalfWidth)
       
   110       or (x1 - Gear.HalfWidth > round(p.X) + p.HalfWidth)
       
   111       or (y1 - Gear.HalfHeight > round(p.Y) + p.HalfHeight)
       
   112       or (y1 + Gear.HalfHeight < round(p.Y) - p.HalfHeight)) then Gear.State:= Gear.State or gstOutOfHH;
       
   113    end; }
       
   114 Result:= false;
       
   115 if forX then
       
   116    begin
       
   117    x1:= x1 + Dir*Gear.HalfWidth;
       
   118    x2:= x1;
       
   119    y2:= y1 + Gear.HalfHeight - 1;
       
   120    y1:= y1 - Gear.HalfHeight + 1
       
   121    end else
       
   122    begin
       
   123    y1:= y1 + Dir*Gear.HalfHeight;
       
   124    y2:= y1;
       
   125    x2:= x1 + Gear.HalfWidth - 1;
       
   126    x1:= x1 - Gear.HalfWidth + 1
       
   127    end;
       
   128 
       
   129 for i:= 0 to Pred(Count) do
       
   130    with crects[i] do
       
   131       if  (Gear.CollIndex <> i)
       
   132 //      if ((p.Kind = gtHedgehog) and ((p.Hedgehog <> Gear.Hedgehog) or ((Gear.State and gstOutOfHH) <> 0)))
       
   133          and (x1 <= X + HWidth)
       
   134          and (x2 >= X - HWidth)
       
   135          and (y1 <= Y + HHeight)
       
   136          and (y2 >= Y - HHeight) then
       
   137              begin
       
   138              Result:= true;
       
   139              exit
       
   140              end;
       
   141 end;
       
   142 
       
   143 function HHTestCollisionYwithGear(Gear: PGear; Dir: integer): boolean;
       
   144 var x, y, i: integer;
       
   145 begin
       
   146 Result:= false;
       
   147 y:= round(Gear.Y);
       
   148 if Dir < 0 then y:= y - Gear.HalfHeight
       
   149            else y:= y + Gear.HalfHeight;
       
   150            
       
   151 if ((y - Dir) and $FFFFFC00) = 0 then
       
   152    begin
       
   153    x:= round(Gear.X);
       
   154    if (((x - Gear.HalfWidth) and $FFFFF800) = 0)and(Land[y - Dir, x - Gear.HalfWidth] <> 0)
       
   155     or(((x + Gear.HalfWidth) and $FFFFF800) = 0)and(Land[y - Dir, x + Gear.HalfWidth] <> 0) then
       
   156       begin
       
   157       Result:= true;
       
   158       exit
       
   159       end
       
   160     end;
       
   161 
       
   162 if (y and $FFFFFC00) = 0 then
       
   163    begin
       
   164    x:= round(Gear.X) - Gear.HalfWidth + 1;
       
   165    i:= x + Gear.HalfWidth * 2 - 2;
       
   166    repeat
       
   167      if (x and $FFFFF800) = 0 then Result:= Land[y, x]<>0;
       
   168      inc(x)
       
   169    until (x > i) or Result;
       
   170    if Result then exit;
       
   171 
       
   172    Result:= CheckGearsCollision(Gear, Dir, false)
       
   173    end
       
   174 end;
       
   175 
       
   176 function TestCollisionXwithGear(Gear: PGear; Dir: integer): boolean;
       
   177 var x, y, i: integer;
       
   178 begin
       
   179 Result:= false;
       
   180 x:= round(Gear.X);
       
   181 if Dir < 0 then x:= x - Gear.HalfWidth
       
   182            else x:= x + Gear.HalfWidth;
       
   183 if (x and $FFFFF800) = 0 then
       
   184    begin
       
   185    y:= round(Gear.Y) - Gear.HalfHeight + 1; {*}
       
   186    i:= y + Gear.HalfHeight * 2 - 2;         {*}
       
   187    repeat
       
   188      if (y and $FFFFFC00) = 0 then Result:= Land[y, x]<>0;
       
   189      inc(y)
       
   190    until (y > i) or Result;
       
   191    if Result then exit;
       
   192    Result:= CheckGearsCollision(Gear, Dir, true)
       
   193    end
       
   194 end;
       
   195 
       
   196 function TestCollisionXwithXYShift(Gear: PGear; ShiftX, ShiftY: integer; Dir: integer): boolean;
       
   197 begin
       
   198 Gear.X:= Gear.X + ShiftX;
       
   199 Gear.Y:= Gear.Y + ShiftY;
       
   200 Result:= TestCollisionXwithGear(Gear, Dir);
       
   201 Gear.X:= Gear.X - ShiftX;
       
   202 Gear.Y:= Gear.Y - ShiftY
       
   203 end;
       
   204 
       
   205 function TestCollisionYwithGear(Gear: PGear; Dir: integer): boolean;
       
   206 var x, y, i: integer;
       
   207 begin
       
   208 Result:= false;
       
   209 y:= round(Gear.Y);
       
   210 if Dir < 0 then y:= y - Gear.HalfHeight
       
   211            else y:= y + Gear.HalfHeight;
       
   212 if (y and $FFFFFC00) = 0 then
       
   213    begin
       
   214    x:= round(Gear.X) - Gear.HalfWidth + 1;    {*}
       
   215    i:= x + Gear.HalfWidth * 2 - 2;            {*}
       
   216    repeat
       
   217      if (x and $FFFFF800) = 0 then Result:= Land[y, x]<>0;
       
   218      inc(x)
       
   219    until (x > i) or Result;
       
   220    if Result then exit;
       
   221    Result:= CheckGearsCollision(Gear, Dir, false);
       
   222    end
       
   223 end;
       
   224 
       
   225 function TestCollisionY(Gear: PGear; Dir: integer): boolean;
       
   226 var x, y, i: integer;
       
   227 begin
       
   228 Result:= false;
       
   229 y:= round(Gear.Y);
       
   230 if Dir < 0 then y:= y - Gear.HalfHeight
       
   231            else y:= y + Gear.HalfHeight;
       
   232 if (y and $FFFFFC00) = 0 then
       
   233    begin
       
   234    x:= round(Gear.X) - Gear.HalfWidth + 1;    {*}
       
   235    i:= x + Gear.HalfWidth * 2 - 2;            {*}
       
   236    repeat
       
   237      if (x and $FFFFF800) = 0 then Result:= Land[y, x]<>0;
       
   238      inc(x)
       
   239    until (x > i) or Result;
       
   240    end
       
   241 end;
       
   242 
       
   243 function TestCollisionYwithXYShift(Gear: PGear; ShiftX, ShiftY: integer; Dir: integer): boolean;
       
   244 begin
       
   245 Gear.X:= Gear.X + ShiftX;
       
   246 Gear.Y:= Gear.Y + ShiftY;
       
   247 Result:= TestCollisionYwithGear(Gear, Dir);
       
   248 Gear.X:= Gear.X - ShiftX;
       
   249 Gear.Y:= Gear.Y - ShiftY
       
   250 end;
       
   251 
       
   252 end.