hedgewars/uConsts.pas
changeset 1909 30fa1608b54f
parent 1908 5be17e24751a
child 1910 ae0addb05791
equal deleted inserted replaced
1908:5be17e24751a 1909:30fa1608b54f
    57 			sprKamikaze, sprWhip, sprKowtow, sprSad, sprWave,
    57 			sprKamikaze, sprWhip, sprKowtow, sprSad, sprWave,
    58 			sprHurrah, sprLemonade, sprExplPart, sprExplPart2,
    58 			sprHurrah, sprLemonade, sprExplPart, sprExplPart2,
    59 			sprCakeWalk, sprCakeDown, sprAMAmmosBW, sprWatermelon,
    59 			sprCakeWalk, sprCakeDown, sprAMAmmosBW, sprWatermelon,
    60 			sprEvilTrace, sprHellishBomb, sprSeduction, sprDress,
    60 			sprEvilTrace, sprHellishBomb, sprSeduction, sprDress,
    61 			sprCensored, sprDrill, sprHandDrill, sprHandBallgun, sprBalls,
    61 			sprCensored, sprDrill, sprHandDrill, sprHandBallgun, sprBalls,
    62 			sprPlane, sprHandPlane, sprUtility, sprInvulnerable);
    62 			sprPlane, sprHandPlane, sprUtility, sprInvulnerable, sprGirder);
    63 
    63 
    64 	TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, // 3
    64 	TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, // 3
    65 			gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, // 8
    65 			gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, // 8
    66 			gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, // 14
    66 			gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, // 14
    67 			gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame, // 19
    67 			gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame, // 19
   937 			NameTex: nil;
   937 			NameTex: nil;
   938 			Probability: 150;
   938 			Probability: 150;
   939 			NumberInCase: 3;
   939 			NumberInCase: 3;
   940 			Ammo: (Propz: ammoprop_NoCrosshair or
   940 			Ammo: (Propz: ammoprop_NoCrosshair or
   941 							ammoprop_NeedTarget or
   941 							ammoprop_NeedTarget or
   942 							ammoprop_AttackingPut or
   942 							ammoprop_AttackingPut;
   943 							ammoprop_DontHold;
       
   944 					Count: 1;
   943 					Count: 1;
   945 					NumPerTurn: 0;
   944 					NumPerTurn: 0;
   946 					Timer: 0;
   945 					Timer: 0;
   947 					Pos: 0;
   946 					Pos: 0;
   948 					AmmoType: amGirder);
   947 					AmmoType: amGirder);