equal
deleted
inserted
replaced
1830 luaopen_table(luaState); |
1830 luaopen_table(luaState); |
1831 |
1831 |
1832 // import some variables |
1832 // import some variables |
1833 ScriptSetInteger('LAND_WIDTH', LAND_WIDTH); |
1833 ScriptSetInteger('LAND_WIDTH', LAND_WIDTH); |
1834 ScriptSetInteger('LAND_HEIGHT', LAND_HEIGHT); |
1834 ScriptSetInteger('LAND_HEIGHT', LAND_HEIGHT); |
1835 ScriptSetInteger('topY', topY); |
|
1836 ScriptSetInteger('leftX', leftX); |
|
1837 ScriptSetInteger('rightX', rightX); |
|
1838 |
|
1839 ScriptSetString('L', cLocale); |
1835 ScriptSetString('L', cLocale); |
1840 |
1836 |
1841 // import game flags |
1837 // import game flags |
1842 ScriptSetInteger('gfForts', gfForts); |
1838 ScriptSetInteger('gfForts', gfForts); |
1843 ScriptSetInteger('gfMultiWeapon', gfMultiWeapon); |
1839 ScriptSetInteger('gfMultiWeapon', gfMultiWeapon); |