equal
deleted
inserted
replaced
312 isCursorVisible:= true |
312 isCursorVisible:= true |
313 end else begin |
313 end else begin |
314 Gear^.State:= Gear^.State and not gstHHChooseTarget; |
314 Gear^.State:= Gear^.State and not gstHHChooseTarget; |
315 isCursorVisible:= false |
315 isCursorVisible:= false |
316 end; |
316 end; |
317 ShowCrosshair:= (Propz and ammoprop_NoCrosshair) = 0 |
317 if (CurAmmoGear <> nil) and ((CurAmmoGear^.Ammo^.Propz and ammoprop_AltAttack) <> 0) then |
|
318 ShowCrosshair:= (CurAmmoGear^.Ammo^.Propz and ammoprop_NoCrossHair) = 0 |
|
319 else |
|
320 ShowCrosshair:= (Propz and ammoprop_NoCrosshair) = 0; |
318 end |
321 end |
319 end |
322 end |
320 end; |
323 end; |
321 |
324 |
322 procedure SwitchNotHeldAmmo(var Hedgehog: THedgehog); |
325 procedure SwitchNotHeldAmmo(var Hedgehog: THedgehog); |