ChangeLog.txt
changeset 12060 3ffb261af4e8
parent 12053 281a4f33b08f
child 12066 d4860f0ce4a0
equal deleted inserted replaced
12059:e8458438dcee 12060:3ffb261af4e8
    70  + Add mine/barrel launch sounds
    70  + Add mine/barrel launch sounds
    71  + Add countdown sounds
    71  + Add countdown sounds
    72  + Rewrote mission description and captions
    72  + Rewrote mission description and captions
    73  + Sound and message when trying to fire empty weapon
    73  + Sound and message when trying to fire empty weapon
    74  * Permanently disable some game modifiers which won't work together with this
    74  * Permanently disable some game modifiers which won't work together with this
       
    75 
       
    76 Space Invasion:
       
    77  + Show actual scores in stats screen, and a proper graph
       
    78  + Show a couple of “awards” (snarky comments) in stats screen
       
    79  + Remove bonuses “Boom!”, “BOOM!” and “BOOM!! BOOM!! BOOM!!” for balancing reasons
       
    80  + Script parameter support:
       
    81   + rounds: Number of rounds
       
    82   + shield: Initial shield
       
    83   + barrels: Initial barrel ammo
       
    84   + pings: Available radar pings
       
    85   + timebonus: Time bonus for red drones
       
    86   + barrelbonus: Ammo bonus for green invaders
       
    87   + shieldbonus: Shield bonus for purple invaders
       
    88   + forcetheme: Set to “true” to use the selected theme instead of EarthRise
       
    89  + Complete rewrite of almost all messages and the mission panel
       
    90  + More event messages
       
    91  + Show current score in HUD (white number)
       
    92  + Stop overwriting most game scheme’s parameters
       
    93  + Disable weapon scheme
       
    94  + More sounds: Empty ammo, countdown, throw, kamikaze, radar ping, explosion
       
    95  * Fix explosion being drawn twice when colliding with invader
    75 
    96 
    76 HedgeEditor:
    97 HedgeEditor:
    77  + Dud mine placement mode
    98  + Dud mine placement mode
    78  + Allow to select frames in sprite placement mode
    99  + Allow to select frames in sprite placement mode
    79  + New placable sprite: sprTargetBee
   100  + New placable sprite: sprTargetBee