hedgewars/uLandGraphics.pas
changeset 2648 415a75d45693
parent 2647 0e1208e92dfe
child 2666 2b8c8f16421e
equal deleted inserted replaced
2647:0e1208e92dfe 2648:415a75d45693
   497 						inc(c);
   497 						inc(c);
   498 				end;
   498 				end;
   499 
   499 
   500 	if c < 4 then // 0-3 neighbours
   500 	if c < 4 then // 0-3 neighbours
   501 		begin
   501 		begin
   502         LandPixels[Y, X]:= ToggleLongInt(Land[Y, X] = COLOR_LAND, LandBackPixel(X, Y), 0);
   502         if Land[Y, X] = COLOR_LAND then LandPixels[Y, X]:= LandBackPixel(X, Y) else LandPixels[Y, X]:= 0;
   503 		Land[Y, X]:= 0;
   503 		Land[Y, X]:= 0;
   504 		exit(true);
   504 		exit(true);
   505 		end;
   505 		end;
   506 	end;
   506 	end;
   507 Despeckle:= false
   507 Despeckle:= false