QTfrontend/netwwwwidget.cpp
changeset 1310 4616e15d566f
parent 1309 1a38a967bd48
child 1311 49beb1221c0b
equal deleted inserted replaced
1309:1a38a967bd48 1310:4616e15d566f
     1 /*
       
     2  * Hedgewars, a free turn based strategy game
       
     3  * Copyright (c) 2007, 2008 Andrey Korotaev <unC0Rr@gmail.com>
       
     4  *
       
     5  * This program is free software; you can redistribute it and/or modify
       
     6  * it under the terms of the GNU General Public License as published by
       
     7  * the Free Software Foundation; version 2 of the License
       
     8  *
       
     9  * This program is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    12  * GNU General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU General Public License
       
    15  * along with this program; if not, write to the Free Software
       
    16  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
       
    17  */
       
    18 
       
    19 #include <QHttp>
       
    20 #include <QDomDocument>
       
    21 #include <QDomElement>
       
    22 #include <QDomNode>
       
    23 #include <QDomText>
       
    24 #include <QDebug>
       
    25 
       
    26 #include "netwwwwidget.h"
       
    27 #include "hwconsts.h"
       
    28 
       
    29 
       
    30 HWNetWwwModel::HWNetWwwModel(QObject *parent) : HWNetServersModel(parent)
       
    31 {
       
    32 	http = new QHttp(this);
       
    33 	http->setHost("www.hedgewars.org", 80);
       
    34 	connect(http, SIGNAL(requestFinished(int, bool)), this, SLOT(onClientRead(int, bool)));
       
    35 }
       
    36 
       
    37 QVariant HWNetWwwModel::data(const QModelIndex &index,
       
    38                              int role) const
       
    39 {
       
    40 	if (!index.isValid() || index.row() < 0
       
    41 		|| index.row() >= games.size()
       
    42 		|| role != Qt::DisplayRole)
       
    43 	return QVariant();
       
    44 
       
    45 	return games[index.row()][index.column()];
       
    46 }
       
    47 
       
    48 void HWNetWwwModel::updateList()
       
    49 {
       
    50 	QString request = QString("protocol_version=%1")
       
    51 			.arg(*cProtoVer);
       
    52 	http->post("/games/list_games", request.toUtf8());
       
    53 
       
    54 	games.clear();
       
    55 
       
    56 	reset();
       
    57 }
       
    58 
       
    59 void HWNetWwwModel::onClientRead(int id, bool error)
       
    60 {
       
    61 	if (error)
       
    62 	{
       
    63 		qWarning() << "Error" << http->errorString();
       
    64 		return;
       
    65 	}
       
    66 	games.clear();
       
    67 
       
    68 	QDomDocument doc;
       
    69 	if (!doc.setContent(http->readAll())) return;
       
    70 
       
    71 	QDomElement docElem = doc.documentElement();
       
    72 
       
    73 	QDomNode n = docElem.firstChild();
       
    74 	while (!n.isNull())
       
    75 	{
       
    76 		QDomElement game = n.toElement(); // try to convert the node to an element.
       
    77 
       
    78 		if(!game.isNull())
       
    79 		{
       
    80 			QDomNode p = game.firstChild();
       
    81 			QStringList sl;
       
    82 			sl << "-" << "-" << "-";
       
    83 			while (!p.isNull())
       
    84 			{
       
    85 				QDomElement e = p.toElement();
       
    86 
       
    87 				if(!p.isNull())
       
    88 				{
       
    89 					int i = -1;
       
    90 					if (e.tagName() == "title") i = 0;
       
    91 					else if (e.tagName() == "ip") i = 1;
       
    92 					else if (e.tagName() == "port") i = 2;
       
    93 
       
    94 					QDomText t = e.firstChild().toText();
       
    95 					if(!t.isNull() && (i >= 0))
       
    96 						sl[i] = t.data();
       
    97 				}
       
    98 				p = p.nextSibling();
       
    99 			}
       
   100 			games.append(sl);
       
   101 		}
       
   102 		n = n.nextSibling();
       
   103 	}
       
   104 
       
   105 	reset();
       
   106 }