ChangeLog.txt
changeset 12245 5206f9a803d1
parent 12243 8a6a40f2e3dc
child 12248 07f67ee424dc
equal deleted inserted replaced
12244:45c83c88ac4b 12245:5206f9a803d1
   185  + Menu screens got few new icons and other tweaks, e.g. larger dropdown lists for easier access
   185  + Menu screens got few new icons and other tweaks, e.g. larger dropdown lists for easier access
   186  + Additional button for just randomizing theme that will not change your selected map
   186  + Additional button for just randomizing theme that will not change your selected map
   187  + Randomizing map/theme in online-mode will not include DLC-content
   187  + Randomizing map/theme in online-mode will not include DLC-content
   188  + New teams start with a random grave and fort
   188  + New teams start with a random grave and fort
   189  + Hedgewars creates 4 teams instead of 1 on its first launch
   189  + Hedgewars creates 4 teams instead of 1 on its first launch
       
   190  + Allow to randomize team name, flag, grave, voice and fort seperately
   190  * Campaign screen does no longer show AI-controlled teams
   191  * Campaign screen does no longer show AI-controlled teams
   191  * Campaign names and campaign mission names can now be translated
   192  * Campaign names and campaign mission names can now be translated
   192  * Creating randomized teams now randomizes (almost) every aspect
   193  * Creating randomized teams now randomizes (almost) every aspect
   193  * Fixed mostly broken descriptions for multiplayer mission maps
   194  * Fixed mostly broken descriptions for multiplayer mission maps
   194  * Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default
   195  * Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default