119 + New call: SetCinematicMode(enable) -- e.g. for cutscenes etc. |
119 + New call: SetCinematicMode(enable) -- e.g. for cutscenes etc. |
120 + New call: GetAmmoName(ammoType [, ignoreOverwrite]) -- returns the localized name for the specified ammoType |
120 + New call: GetAmmoName(ammoType [, ignoreOverwrite]) -- returns the localized name for the specified ammoType |
121 + New call: GetVisualGearType(vgUid) -- returns the visual gear type |
121 + New call: GetVisualGearType(vgUid) -- returns the visual gear type |
122 + New call: SetAmmoTexts(ammoType, name, caption, description) -- Overwrite displayed name and description of an ammo type |
122 + New call: SetAmmoTexts(ammoType, name, caption, description) -- Overwrite displayed name and description of an ammo type |
123 + New call: SetAmmoDescriptionAppendix(ammoType, descAppend) -- Append a custom text to the description of an ammo type without overwriting it |
123 + New call: SetAmmoDescriptionAppendix(ammoType, descAppend) -- Append a custom text to the description of an ammo type without overwriting it |
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124 + New call: GetHogFort(gearUid) -- Returns the name of the fort of the hog's team |
124 + New hook: onVisualGearAdd(vgUid) -- called when a visual gear is added |
125 + New hook: onVisualGearAdd(vgUid) -- called when a visual gear is added |
125 + New hook: onVisualGearDelete(vgUid) -- called when a visual gear is deleted |
126 + New hook: onVisualGearDelete(vgUid) -- called when a visual gear is deleted |
126 + New variable: AirMinesNum -- Number of air mines being placed on a medium-sized map |
127 + New variable: AirMinesNum -- Number of air mines being placed on a medium-sized map |
127 + New variable: WorldEdge -- World edge type (weNone, weWrap, weBounce, weSea) |
128 + New variable: WorldEdge -- World edge type (weNone, weWrap, weBounce, weSea) |
128 + Locale library: loc_noop -- Mark string for translation but don't translate it |
129 + Locale library: loc_noop -- Mark string for translation but don't translate it |