QTfrontend/ui/widget/gamecfgwidget.h
changeset 14810 583d8b96fb30
parent 14513 5230c063214a
equal deleted inserted replaced
14809:c2793ff4e887 14810:583d8b96fb30
    59     public slots:
    59     public slots:
    60         void setParam(const QString & param, const QStringList & value);
    60         void setParam(const QString & param, const QStringList & value);
    61         void fullNetConfig();
    61         void fullNetConfig();
    62         void resendSchemeData();
    62         void resendSchemeData();
    63         void resendAmmoData();
    63         void resendAmmoData();
       
    64         void resetSchemeStates();
    64         void setMaster(bool master);
    65         void setMaster(bool master);
    65         void setTabbed(bool tabbed);
    66         void setTabbed(bool tabbed);
    66 
    67 
    67     signals:
    68     signals:
    68         void paramChanged(const QString & param, const QStringList & value);
    69         void paramChanged(const QString & param, const QStringList & value);
    75         void mapChanged(const QString &);
    76         void mapChanged(const QString &);
    76         void templateFilterChanged(int);
    77         void templateFilterChanged(int);
    77         void seedChanged(const QString &);
    78         void seedChanged(const QString &);
    78         void themeChanged(const QString &);
    79         void themeChanged(const QString &);
    79         void schemeChanged(int);
    80         void schemeChanged(int);
       
    81         void updateSchemeEnabledStates(int scriptIndex);
    80         void scriptChanged(int);
    82         void scriptChanged(int);
    81         void jumpToSchemes();
    83         void jumpToSchemes();
    82         void jumpToWeapons();
    84         void jumpToWeapons();
    83         void mapgenChanged(MapGenerator m);
    85         void mapgenChanged(MapGenerator m);
    84         void updateSchemeEnabledStates(int scriptIndex);
       
    85         void maze_sizeChanged(int s);
    86         void maze_sizeChanged(int s);
    86         void slMapFeatureSizeChanged(int s);
    87         void slMapFeatureSizeChanged(int s);
    87         void onDrawnMapChanged(const QByteArray & data);
    88         void onDrawnMapChanged(const QByteArray & data);
    88         void updateModelViews();
    89         void updateModelViews();
    89 
    90