equal
deleted
inserted
replaced
383 end; |
383 end; |
384 amExtraDamage: begin |
384 amExtraDamage: begin |
385 PlaySound(sndHellishImpact4); |
385 PlaySound(sndHellishImpact4); |
386 cDamageModifier:= _1_5 |
386 cDamageModifier:= _1_5 |
387 end; |
387 end; |
388 amInvulnerable: Effects[heInvulnerable]:= 1; |
388 amInvulnerable: begin |
|
389 PlaySound(sndInvulnerable); |
|
390 Effects[heInvulnerable]:= 1 |
|
391 end; |
389 amExtraTime: begin |
392 amExtraTime: begin |
390 PlaySound(sndExtraTime); |
393 PlaySound(sndExtraTime); |
391 TurnTimeLeft:= TurnTimeLeft + 30000 |
394 TurnTimeLeft:= TurnTimeLeft + 30000 |
392 end; |
395 end; |
393 amLaserSight: cLaserSighting:= true; |
396 amLaserSight: begin |
|
397 PlaySound(sndLaserSight); |
|
398 cLaserSighting:= true |
|
399 end; |
394 amVampiric: begin |
400 amVampiric: begin |
395 PlaySoundV(sndOw1, Team^.voicepack); |
401 PlaySoundV(sndOw1, Team^.voicepack); |
396 cVampiric:= true; |
402 cVampiric:= true; |
397 end; |
403 end; |
398 amPiano: begin |
404 amPiano: begin |