hedgewars/uConsts.pas
changeset 15665 63e2b7b2ec47
parent 15652 3d8c2ab2b98b
parent 15664 0b99e220568a
child 15683 0d0f48f098f4
equal deleted inserted replaced
15662:41121e2f5c03 15665:63e2b7b2ec47
   237     cCamLimitX = 1920; // X (left/right) camera limit, no border. Note: Influences sndFlyAway
   237     cCamLimitX = 1920; // X (left/right) camera limit, no border. Note: Influences sndFlyAway
   238                        // Note: Also make sure it's far enough from airplane spawn
   238                        // Note: Also make sure it's far enough from airplane spawn
   239     cCamLimitY = 2048; // Top Y camera limit, no border
   239     cCamLimitY = 2048; // Top Y camera limit, no border
   240     cCamLimitBorderX = 1920; // X (left/right) camera limit, with border
   240     cCamLimitBorderX = 1920; // X (left/right) camera limit, with border
   241     cCamLimitBorderY = 2048; // Top Y camera limit, with border
   241     cCamLimitBorderY = 2048; // Top Y camera limit, with border
       
   242 
       
   243     cFontPxToPtRatio   = 1.3281472327365;
       
   244     cBaseChatFontHeight = 12;
       
   245     cChatScaleRelDelta = 0.1;
       
   246     cMinChatScaleValue = 0.8;
       
   247     cMaxChatScaleValue = 10.0;
       
   248 
       
   249     cDefaultUIScaleLevel = 1.0;
   242 
   250 
   243     // game flags
   251     // game flags
   244     gfAny                = $FFFFFFFF; // mask for all possible gameflags
   252     gfAny                = $FFFFFFFF; // mask for all possible gameflags
   245     gfOneClanMode        = $00000001; // Game does not end if there's only one clan in play. For missions
   253     gfOneClanMode        = $00000001; // Game does not end if there's only one clan in play. For missions
   246     gfMultiWeapon        = $00000002; // Enter multishoot mode after attack with infinite shots. For target practice
   254     gfMultiWeapon        = $00000002; // Enter multishoot mode after attack with infinite shots. For target practice