equal
deleted
inserted
replaced
496 end |
496 end |
497 |
497 |
498 function SkipAnim(anim) |
498 function SkipAnim(anim) |
499 if anim == startAnim then |
499 if anim == startAnim then |
500 SetGearPosition(enemy, unpack(enemyPos)) |
500 SetGearPosition(enemy, unpack(enemyPos)) |
|
501 HogTurnLeft(enemy, true) |
501 end |
502 end |
502 if GetHogTeamName(CurrentHedgehog) ~= nativesTeamName then |
503 if GetHogTeamName(CurrentHedgehog) ~= nativesTeamName then |
503 EndTurn(true) |
504 EndTurn(true) |
504 end |
505 end |
505 AnimWait(enemy, 1) |
506 AnimWait(enemy, 1) |