hedgewars/uLandObjects.pas
changeset 12168 666e18b1ca32
parent 12097 ebe87b6ed182
child 12189 31184d9b9bfc
equal deleted inserted replaced
12167:1ce6ee2525db 12168:666e18b1ca32
   394         exit;
   394         exit;
   395     x:= 0;
   395     x:= 0;
   396     repeat
   396     repeat
   397         y:= topY+32; // leave room for a hedgie to teleport in
   397         y:= topY+32; // leave room for a hedgie to teleport in
   398         repeat
   398         repeat
       
   399 
       
   400             if (inland[1].x = 0) and (inland[1].y = 0) and (inland[1].w = 0) and (inland[1].h = 0) then
       
   401                 y := LAND_HEIGHT - Height;
       
   402 
   399             if CheckCanPlace(x, y, Obj) then
   403             if CheckCanPlace(x, y, Obj) then
   400                 begin
   404                 begin
   401                 ar[cnt].x:= x;
   405                 ar[cnt].x:= x;
   402                 ar[cnt].y:= y;
   406                 ar[cnt].y:= y;
   403                 if cnt >= MaxPointsIndex then // buffer is full, do not check the rest land
   407                 if cnt >= MaxPointsIndex then // buffer is full, do not check the rest land