equal
deleted
inserted
replaced
1922 HHGear^.Y:= int2hwFloat(TargetPoint.Y); |
1922 HHGear^.Y:= int2hwFloat(TargetPoint.Y); |
1923 HHGear^.State:= HHGear^.State or gstMoving; |
1923 HHGear^.State:= HHGear^.State or gstMoving; |
1924 playSound(sndWarp) |
1924 playSound(sndWarp) |
1925 end; |
1925 end; |
1926 TargetPoint.X:= NoPointX; |
1926 TargetPoint.X:= NoPointX; |
1927 |
|
1928 end; |
1927 end; |
1929 |
1928 |
1930 //////////////////////////////////////////////////////////////////////////////// |
1929 //////////////////////////////////////////////////////////////////////////////// |
1931 procedure doStepSwitcherWork(Gear: PGear); |
1930 procedure doStepSwitcherWork(Gear: PGear); |
1932 var HHGear: PGear; |
1931 var HHGear: PGear; |