hedgewars/HHHandlers.inc
changeset 1854 6e05013899b2
parent 1849 2a989e5abda6
child 1861 98de5dc5fda7
equal deleted inserted replaced
1853:5618915f9ea4 1854:6e05013899b2
   183                       amExtraDamage: cDamageModifier:= _1_5;
   183                       amExtraDamage: cDamageModifier:= _1_5;
   184                       //this flag unfortunately gets cleared too often for true invulnerability, although it seemed like the natural choice
   184                       //this flag unfortunately gets cleared too often for true invulnerability, although it seemed like the natural choice
   185                       //amInvulnerable: State:= State or gstNoDamage;
   185                       //amInvulnerable: State:= State or gstNoDamage;
   186                       amInvulnerable: Invulnerable:= true;
   186                       amInvulnerable: Invulnerable:= true;
   187                       amExtraTime: TurnTimeLeft:= TurnTimeLeft + 30000;
   187                       amExtraTime: TurnTimeLeft:= TurnTimeLeft + 30000;
       
   188                       amLaserSight: cLaserSighting:= true;
   188                   end;
   189                   end;
   189 
   190 
   190         uStats.AmmoUsed(Ammo^[CurSlot, CurAmmo].AmmoType);
   191         uStats.AmmoUsed(Ammo^[CurSlot, CurAmmo].AmmoType);
   191 
   192 
   192         Power:= 0;
   193         Power:= 0;