equal
deleted
inserted
replaced
175 _G.onNewTurn = function() |
175 _G.onNewTurn = function() |
176 SetWeapon(params.ammoType) |
176 SetWeapon(params.ammoType) |
177 end |
177 end |
178 |
178 |
179 _G.spawnTarget = function() |
179 _G.spawnTarget = function() |
180 gear = AddGear(0, 0, gtTarget, 0, 0, 0, 0) |
180 local gear = AddGear(0, 0, gtTarget, 0, 0, 0, 0) |
181 |
181 |
182 x = targets[scored+1].x |
182 local x = targets[scored+1].x |
183 y = targets[scored+1].y |
183 local y = targets[scored+1].y |
184 |
184 |
185 SetGearPosition(gear, x, y) |
185 SetGearPosition(gear, x, y) |
186 |
186 |
187 return gear |
187 return gear |
188 end |
188 end |