ChangeLog.txt
changeset 3210 7bb3d0956486
parent 2552 3cbc3d90675b
child 3212 e0e60dcd26fe
equal deleted inserted replaced
3209:4533c6e02240 3210:7bb3d0956486
     1 + features
     1 + features
     2 * bugfixes
     2 * bugfixes
     3 
     3 
       
     4 
       
     5 0.9.12 -> 0.9.13:
       
     6  + speed optimisations
       
     7  + many new hats, hats visible while using rope and blowtorch
       
     8  + Exploding barrels
       
     9  + AI uses new weapons, aware of fire, can fight in artillery mode
       
    10  + New options in ammo editing - crate probability, turns to use
       
    11  + option of semi-opaque hog name tags to avoid fail when land is hidden by name
       
    12  + new British voicepack
       
    13  + notification sound when people join your room
       
    14  + contextual help when using weapons menu
       
    15  + 3d effect for waves
       
    16  + fade effect when starting/stopping game
       
    17  + new game modes - place hedgehog, king mode, randomise starts, allies share ammo, disable girders
       
    18  + shift + direction to turn without moving
       
    19  + view ammo menu when not your turn
       
    20  + new font for CJK text and better CJK detection
       
    21  + dud mines
       
    22  + team flags
       
    23  + visual effects: dust on fall impact, smoke, shotgun shells, blink team name on start of turn, hogs pulling weapons out, falling flakes kicked by explosion and more
       
    24  + hogs react to throwing grenades / dynamite and when near them 
       
    25  + graphic of crate contents when picking up weapon/utility
       
    26  + walk sound for hedgehogs
       
    27  + UFO changed to homing bee
       
    28  + splashes/droplets when things fall in the water
       
    29  + 45 degree bounce when throwing grenades
       
    30  + new bounce sounds
       
    31  + information on game rules when starting game
       
    32  + knockball map (scripted map)
       
    33  + lua scripting
       
    34  + Birdy weapon and poisoning effect
       
    35  + maze generator for new random maps
       
    36  + new crazy map template
       
    37  + new Olympics, Desert themes, visual updates to many other themes
       
    38  + Background texture for land for a 3d effect on explosions
       
    39  * many bug fixes
     4 
    40 
     5 0.9.11 -> 0.9.12:
    41 0.9.11 -> 0.9.12:
     6  + Zoom
    42  + Zoom
     7  + New weapons: flying saucer, molotov cocktail
    43  + New weapons: flying saucer, molotov cocktail
     8  + More sounds
    44  + More sounds