114 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24 |
114 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24 |
115 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30 |
115 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30 |
116 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35 |
116 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35 |
117 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42 |
117 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42 |
118 amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48 |
118 amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48 |
119 amResurrector, amDrillStrike, amSnowball, amStructure); |
119 amResurrector, amDrillStrike, amSnowball, amTardis, amStructure); |
120 |
120 |
121 TCrateType = (HealthCrate, AmmoCrate, UtilityCrate); |
121 TCrateType = (HealthCrate, AmmoCrate, UtilityCrate); |
122 |
122 |
123 THWFont = (fnt16, fntBig, fntSmall {$IFNDEF IPHONEOS}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF}); |
123 THWFont = (fnt16, fntBig, fntSmall {$IFNDEF IPHONEOS}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF}); |
124 |
124 |
349 sidKamikaze, sidCake, sidSeduction, sidWatermelon, |
349 sidKamikaze, sidCake, sidSeduction, sidWatermelon, |
350 sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane, |
350 sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane, |
351 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
351 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
352 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack, |
352 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack, |
353 sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, sidSineGun, sidFlamethrower, |
353 sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, sidSineGun, sidFlamethrower, |
354 sidSMine, sidHammer, sidResurrector, sidDrillStrike, sidSnowball, sidNothing, sidStructure); |
354 sidSMine, sidHammer, sidResurrector, sidDrillStrike, sidSnowball, sidNothing, sidTardis, sidStructure); |
355 |
355 |
356 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
356 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
357 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
357 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
358 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady); |
358 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady); |
359 |
359 |