152 |
156 |
153 ; Hog (%1) shot an home run (using the bat and another hog) |
157 ; Hog (%1) shot an home run (using the bat and another hog) |
154 02:10=Home Run! |
158 02:10=Home Run! |
155 02:10=Ein Vogel, ein Flugzeug, ... |
159 02:10=Ein Vogel, ein Flugzeug, ... |
156 02:10=Der verleiht Flügel! |
160 02:10=Der verleiht Flügel! |
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161 |
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162 ; Weapon Categories |
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163 03:00=Zeitzünder-Granate |
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164 03:01=Zeitzünder-Granate |
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165 03:02=Ballistische Waffe |
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166 03:03=Zielsuchende Waffe |
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167 03:04=Gewehr (mehrere Schüsse) |
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168 03:05=Grabwerkzeug |
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169 03:06=Aktion |
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170 03:07=Fortbewegungsmittel |
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171 03:08=Annäherungsbombe |
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172 03:09=Pistole (mehrere Schüsse) |
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173 03:10=BOOM! |
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174 03:11=Bonk! |
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175 03:12=Kampfkunst |
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176 03:13=UNUSED |
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177 03:14=Fortbewegungsmittel |
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178 03:15=Luftschlag |
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179 03:16=Luftschlag |
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180 03:17=Grabwerkzeug |
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181 03:18=Werkzeug |
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182 03:19=Fortbewegungsmittel |
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183 03:20=Aktion |
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184 03:21=Ballistische Waffe |
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185 03:22=Nenn' mich Indiana! |
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186 03:23=Kampfkunst |
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187 03:24=Der Kuchen ist keine Lüge! |
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188 03:25=Verkleidung |
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189 03:26=Saftige Granate |
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190 03:27=Feurige Granate |
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191 03:28=Ballistische Waffe |
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192 03:29=Ballistische Waffe |
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193 03:30=Luftschlag |
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194 03:31=Ferngesteuerte Bombe |
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195 03:32=Temporärer Effekt |
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196 03:33=Temporärer Effekt |
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197 03:34=Temporärer Effekt |
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198 03:35=Temporärer Effekt |
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199 03:36=Temporärer Effekt |
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200 03:37=Temporärer Effekt |
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201 03:38=Gewehr (ein Schuss) |
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202 03:39=Fortbewegungsmittel |
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203 03:40=Brandbombe |
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204 |
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205 ; Weapon Descriptions (use | as line breaks) |
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206 04:00=Attack your enemies using a simple grenade.|It will explode once its timer reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power |
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207 04:01=Attack your enemies using a cluster bomb.|It will split into smaller bombs once its timer|reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power |
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208 04:02=Attack your enemies using a ballistic projectile|that might be influenced by wind.|Attack: Hold to shoot with more power |
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209 04:03=Launch a guided bomb that while home into|the selected target. Don't shoot with full power|to improve its precision.|Cursor: Pick target|Attack: Hold to shoot with more power |
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210 04:04=Attack your enemy using a shotgun with two shots.|Thanks to its spread you don't need direct hits|to harm your opponents.|Attack: Shoot (multiple times) |
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211 04:05=Move underground! Use the pickhammer to drill|a hole into the ground and reach other areas.|Attack: Start or stop digging |
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212 04:06=Bored? No way to attack? Save your ammo?|No problem! Just skip your turn, coward!|Attack: Skip your turn without fighting |
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213 04:07=Bridge huge distances using timed shots with the|rope. Use your momentum to slide into other hogs|or drop grenades and other weapons on them.|Attack: Shoot or release the rope|Long Jump: Drop grenades or similar weapons |
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214 04:08=Keep your enemies away by dropping a mine in|narrow passages or right below their feet. Be|sure to retreat before you trigger it yourself!|Attack: Drop mine next to your feet |
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215 04:09=Not sure about your aiming? Use the Desert|Eagle to attack using up to five shots.|Attack: Shoot (multiple times) |
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216 04:10=Brute force is always an option. Drop this classic|explosive next to your enemies and retreat.|Attack: Drop dynamite next to your feet |
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217 04:11=Get rid of enemy hogs by batting them over|the map borders or into water. Or how about|knocking some mines to your friends?|Attack: Bat everything in front of you |
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218 04:12=Get close and personal to unleash the power of|this almost deadly martial arts technique.|Attack: Perform the Fire Punch |
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219 04:13=UNUSED |
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220 04:14=Fear of heights? Better grab a parachute.|It will unfold once|you fall too far and|save your hog from taking fall damage.|Attack: Unfold the parachute |
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221 04:15=Call in an airplane to attack your enemies|using a bombing run.|Left/Right: Determine attack direction|Cursor: Select target region |
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222 04:16=Call in an airplane to drop several mines|in the target area.|Left/Right: Determine attack direction|Cursor: Select target region |
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223 04:17=Need shelter? Use the blow torch to dig|a tunnel into solid ground granting you|cover.|Attack: Start or stop digging |
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224 04:18=Need additional protection or want to pass|unpassable ground? Place some girders as you|like.|Left/Right: Select girder to place|Cursor: Place girder in a valid position |
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225 04:19=Used at the right moment teleportation can|be more powerful than almost all weapons as|it allows you to save hogs from dangerous|situations within seconds.|Cursor: Select target region |
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226 04:20=Allows you to play the current turn with|a different hog.|Attack: Enable switching hogs |
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227 04:21=Shoot a grenade-like projectile that will|release multiple bombs upon impact.|Attack: Shoot at full power |
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228 04:22=Not just for Indiana Jones! The whip is an|useful weapon in many situations. Especially|when you'd like to shove someone off a cliff.|Attack: Strike everything in front of you |
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229 04:23=If you have nothing to lose, this might be|quite handy. Sacrifice your hog by launching|it into a specific direction hurting everything|on his way and exploding at the end.|Attack: Launch the devastating and deadly attack |
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230 04:24=Happy Birthday! Launch this cake, let it walk right|next to your enemies and let them have an explosive|party. The cake is able to pass almost all terrain|but he might detonate earlier this way.|Attack: Start the cake or let it stop and explode |
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231 04:25=Use this disguise kit to get your enemies to jump|towards your hog (and into some gap or hole).|Attack: Use the kit and try to seduce another hog |
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232 04:26=Throw this juicy water melon at your enemies. Once|the timer expires, it will split into several|explosive pieces.|Attack: Hold to shoot with more power |
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233 04:27=Let hellfire rain onto your opponents by using|this fiendish explosive. Don't get too close to|the explosion as smaller fires might last longer.|Attack: Hold to shoot with more power |
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234 04:28=Short time after launching this rocket, it will|start drilling through solid ground and explode|once its fuse is triggered or it resurfaces again.|Attack: Hold to shoot with more power |
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235 04:29=This is nothing for small kids! The ball gun fires|tons of small colored balls filled with explosives.|Attack: Shoot at full power|Up/Down: Continue aiming |
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236 04:30=Call in an airplane to launch a powerful napalm|strike. With proper aiming this attack can eradicate|huge parts of landscape including unlucky hogs|sitting there.|Left/Right: Determine attack direction|Cursor: Select target region |
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237 04:31=The RC plane is the ideal weapon to collect crates or|attack far away hogs. Either steer it into enemies or|drop some bombs first.|Attack: Launch the plane or drop bombs|Long Jump: Let the valkyries ride into battle|Up/Down: Steer the plane |
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238 04:32=Low gravity is more effective than any diet! Jump|higher and over greater distances or let your enemies|fly even further.|Attack: Activate |
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239 04:33=Sometimes you just need that little extra boost to|deal some more damage.|Attack: Activate |
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240 04:34=Can't touch me!|Attack: Activate |
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241 04:35=Sometimes time's running too fast. Grab some extra|seconds to finish your attack.|Attack: Activate |
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242 04:36=Well, sometimes you're just too bad in aiming. Get|some assistance using modern day technology.|Attack: Activate |
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243 04:37=Don't fear the daylight. It will just last one turn|but will enable you to absorb the damage you do to|other hogs.|Attack: Activate |
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244 04:38=The sniper rifle can be the most devastating weapon|in your whole arsenal, however it's very ineffective|at close quarters. The damage dealt increases with|the distance to its target.|Attack: Shoot (once) |
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245 04:39=Fly to other parts of the map using the flying|saucer. This hard to master utility is able to|bring you to almost any position on the battlefield.|Attack: Activate|Up/Left/Right: Apply force into one direction |
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246 04:40=Set some ground on fire using this bottle filled|with (soon to be) burning liquid.|Attack: Hold to shoot with more power |