equal
deleted
inserted
replaced
162 l:= Ammoz[Ammo^[i, t].AmmoType].SkipTurns - CurrentTeam^.Clan^.TurnNumber; |
162 l:= Ammoz[Ammo^[i, t].AmmoType].SkipTurns - CurrentTeam^.Clan^.TurnNumber; |
163 |
163 |
164 if l >= 0 then |
164 if l >= 0 then |
165 begin |
165 begin |
166 DrawSprite(sprAMAmmosBW, x + g * 33 + 35, y + 1, LongInt(Ammo^[i, t].AmmoType)-1); |
166 DrawSprite(sprAMAmmosBW, x + g * 33 + 35, y + 1, LongInt(Ammo^[i, t].AmmoType)-1); |
167 DrawSprite(sprTurnsLeft, x + g * 33 + 51, y + 17, l); |
167 if l < 100 then DrawSprite(sprTurnsLeft, x + g * 33 + 51, y + 17, l); |
168 end else |
168 end else |
169 DrawSprite(sprAMAmmos, x + g * 33 + 35, y + 1, LongInt(Ammo^[i, t].AmmoType)-1); |
169 DrawSprite(sprAMAmmos, x + g * 33 + 35, y + 1, LongInt(Ammo^[i, t].AmmoType)-1); |
170 if (Slot = i) |
170 if (Slot = i) |
171 and (CursorPoint.X >= x + g * 33 + 35) |
171 and (CursorPoint.X >= x + g * 33 + 35) |
172 and (CursorPoint.X < x + g * 33 + 68) then |
172 and (CursorPoint.X < x + g * 33 + 68) then |