equal
deleted
inserted
replaced
2526 |
2526 |
2527 elseif cat[cIndex] == loc("Girder Placement Mode") then |
2527 elseif cat[cIndex] == loc("Girder Placement Mode") then |
2528 |
2528 |
2529 ShowMission ( |
2529 ShowMission ( |
2530 loc("GIRDER PLACEMENT MODE"), |
2530 loc("GIRDER PLACEMENT MODE"), |
2531 loc("Use this mode to place girders"), |
2531 loc("Place girders"), |
2532 loc("Place Girder: [Left Click]") .. "|" .. |
2532 loc("Place Girder: [Left Click]") .. "|" .. |
2533 loc("Change Rotation: [Left], [Right]") .. "|" .. |
2533 loc("Change Rotation: [Left], [Right]") .. "|" .. |
2534 " " .. "|" .. |
2534 " " .. "|" .. |
2535 loc("Normal Girder: [1]") .. "|" .. |
2535 loc("Normal Girder: [1]") .. "|" .. |
2536 loc("Indestructible Girder: [2]") .. "|" .. |
2536 loc("Indestructible Girder: [2]") .. "|" .. |
2547 |
2547 |
2548 elseif cat[cIndex] == loc("Rubber Placement Mode") then |
2548 elseif cat[cIndex] == loc("Rubber Placement Mode") then |
2549 |
2549 |
2550 ShowMission ( |
2550 ShowMission ( |
2551 loc("RUBBER PLACEMENT MODE"), |
2551 loc("RUBBER PLACEMENT MODE"), |
2552 loc("Use this mode to place rubber"), |
2552 loc("Place rubber"), |
2553 loc("Place Object: [Left Click]") .. "|" .. |
2553 loc("Place Object: [Left Click]") .. "|" .. |
2554 loc("Change Rotation: [Left], [Right]") .. "|" .. |
2554 loc("Change Rotation: [Left], [Right]") .. "|" .. |
2555 " " .. "|" .. |
2555 " " .. "|" .. |
2556 loc("Normal Rubber: [1]") .. "|" .. |
2556 loc("Normal Rubber: [1]") .. "|" .. |
2557 " " .. "|" .. |
2557 " " .. "|" .. |
2565 |
2565 |
2566 elseif cat[cIndex] == loc("Barrel Placement Mode") then |
2566 elseif cat[cIndex] == loc("Barrel Placement Mode") then |
2567 |
2567 |
2568 ShowMission ( |
2568 ShowMission ( |
2569 loc("BARREL PLACEMENT MODE"), |
2569 loc("BARREL PLACEMENT MODE"), |
2570 loc("Use this mode to place barrels"), |
2570 loc("Place barrels"), |
2571 loc("Place Object: [Left Click]") .. "|" .. |
2571 loc("Place Object: [Left Click]") .. "|" .. |
2572 loc("Change Health: [Left], [Right]") .. "|" .. |
2572 loc("Change Health: [Left], [Right]") .. "|" .. |
2573 " " .. "|" .. |
2573 " " .. "|" .. |
2574 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2574 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2575 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2575 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2580 |
2580 |
2581 elseif cat[cIndex] == loc("Cleaver Placement Mode") then |
2581 elseif cat[cIndex] == loc("Cleaver Placement Mode") then |
2582 |
2582 |
2583 ShowMission ( |
2583 ShowMission ( |
2584 loc("CLEAVER PLACEMENT MODE"), |
2584 loc("CLEAVER PLACEMENT MODE"), |
2585 loc("Use this mode to place cleavers"), |
2585 loc("Place cleavers"), |
2586 loc("Place Object: [Left Click]") .. "|" .. |
2586 loc("Place Object: [Left Click]") .. "|" .. |
2587 " " .. "|" .. |
2587 " " .. "|" .. |
2588 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2588 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2589 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2589 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2590 loc("Toggle Gear Information: [Precise]+[3]") .. "|" .. |
2590 loc("Toggle Gear Information: [Precise]+[3]") .. "|" .. |
2594 |
2594 |
2595 elseif cat[cIndex] == loc("Target Placement Mode") then |
2595 elseif cat[cIndex] == loc("Target Placement Mode") then |
2596 |
2596 |
2597 ShowMission ( |
2597 ShowMission ( |
2598 loc("TARGET PLACEMENT MODE"), |
2598 loc("TARGET PLACEMENT MODE"), |
2599 loc("Use this mode to place targets"), |
2599 loc("Place targets"), |
2600 loc("Place Object: [Left Click]") .. "|" .. |
2600 loc("Place Object: [Left Click]") .. "|" .. |
2601 " " .. "|" .. |
2601 " " .. "|" .. |
2602 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2602 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2603 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2603 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2604 loc("Toggle Gear Information: [Precise]+[3]") .. "|" .. |
2604 loc("Toggle Gear Information: [Precise]+[3]") .. "|" .. |
2608 |
2608 |
2609 elseif cat[cIndex] == loc("Waypoint Editing Mode") then |
2609 elseif cat[cIndex] == loc("Waypoint Editing Mode") then |
2610 |
2610 |
2611 ShowMission ( |
2611 ShowMission ( |
2612 loc("WAYPOINT EDITING MODE"), |
2612 loc("WAYPOINT EDITING MODE"), |
2613 loc("Use this mode to place or delete waypoints"), |
2613 loc("Place or delete waypoints"), |
2614 loc("Place/Delete Waypoint: [Left Click]") .. "|" .. |
2614 loc("Place/Delete Waypoint: [Left Click]") .. "|" .. |
2615 loc("Toggle Placement/Deletion: [Left], [Right]") .. "|" .. |
2615 loc("Toggle Placement/Deletion: [Left], [Right]") .. "|" .. |
2616 " " .. "|" .. |
2616 " " .. "|" .. |
2617 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2617 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2618 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2618 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2623 |
2623 |
2624 elseif cat[cIndex] == loc("Mine Placement Mode") then |
2624 elseif cat[cIndex] == loc("Mine Placement Mode") then |
2625 |
2625 |
2626 ShowMission ( |
2626 ShowMission ( |
2627 loc("MINE PLACEMENT MODE"), |
2627 loc("MINE PLACEMENT MODE"), |
2628 loc("Use this mode to place mines"), |
2628 loc("Place mines"), |
2629 loc("Place Object: [Left Click]") .. "|" .. |
2629 loc("Place Object: [Left Click]") .. "|" .. |
2630 loc("Change Timer: [Left], [Right]") .. "|" .. |
2630 loc("Change Timer: [Left], [Right]") .. "|" .. |
2631 " " .. "|" .. |
2631 " " .. "|" .. |
2632 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2632 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2633 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2633 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2638 |
2638 |
2639 elseif cat[cIndex] == loc("Dud Mine Placement Mode") then |
2639 elseif cat[cIndex] == loc("Dud Mine Placement Mode") then |
2640 |
2640 |
2641 ShowMission ( |
2641 ShowMission ( |
2642 loc("DUD MINE PLACEMENT MODE"), |
2642 loc("DUD MINE PLACEMENT MODE"), |
2643 loc("Use this mode to place dud mines"), |
2643 loc("Place dud mines"), |
2644 loc("Place Object: [Left Click]") .. "|" .. |
2644 loc("Place Object: [Left Click]") .. "|" .. |
2645 loc("Change Health: [Left], [Right]") .. "|" .. |
2645 loc("Change Health: [Left], [Right]") .. "|" .. |
2646 " " .. "|" .. |
2646 " " .. "|" .. |
2647 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2647 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2648 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2648 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2653 |
2653 |
2654 elseif cat[cIndex] == loc("Sticky Mine Placement Mode") then |
2654 elseif cat[cIndex] == loc("Sticky Mine Placement Mode") then |
2655 |
2655 |
2656 ShowMission ( |
2656 ShowMission ( |
2657 loc("STICKY MINE PLACEMENT MODE"), |
2657 loc("STICKY MINE PLACEMENT MODE"), |
2658 loc("Use this mode to place sticky mines"), |
2658 loc("Place sticky mines"), |
2659 loc("Place Object: [Left Click]") .. "|" .. |
2659 loc("Place Object: [Left Click]") .. "|" .. |
2660 loc("Change Timer: [Left], [Right]") .. "|" .. |
2660 loc("Change Timer: [Left], [Right]") .. "|" .. |
2661 " " .. "|" .. |
2661 " " .. "|" .. |
2662 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2662 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2663 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2663 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2668 |
2668 |
2669 elseif cat[cIndex] == loc("Air Mine Placement Mode") then |
2669 elseif cat[cIndex] == loc("Air Mine Placement Mode") then |
2670 |
2670 |
2671 ShowMission ( |
2671 ShowMission ( |
2672 loc("AIR MINE PLACEMENT MODE"), |
2672 loc("AIR MINE PLACEMENT MODE"), |
2673 loc("Use this mode to place air mines"), |
2673 loc("Place air mines"), |
2674 loc("Place Object: [Left Click]") .. "|" .. |
2674 loc("Place Object: [Left Click]") .. "|" .. |
2675 loc("Change Timer: [Left], [Right]") .. "|" .. |
2675 loc("Change Timer: [Left], [Right]") .. "|" .. |
2676 " " .. "|" .. |
2676 " " .. "|" .. |
2677 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2677 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2678 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2678 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2683 |
2683 |
2684 elseif cat[cIndex] == loc("Weapon Crate Placement Mode") then |
2684 elseif cat[cIndex] == loc("Weapon Crate Placement Mode") then |
2685 |
2685 |
2686 ShowMission ( |
2686 ShowMission ( |
2687 loc("WEAPON CRATE PLACEMENT MODE"), |
2687 loc("WEAPON CRATE PLACEMENT MODE"), |
2688 loc("Use this mode to place weapon crates"), |
2688 loc("Place weapon crates"), |
2689 loc("Place Object: [Left Click]") .. "|" .. |
2689 loc("Place Object: [Left Click]") .. "|" .. |
2690 loc("Change Content: [Left], [Right]") .. "|" .. |
2690 loc("Change Content: [Left], [Right]") .. "|" .. |
2691 " " .. "|" .. |
2691 " " .. "|" .. |
2692 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2692 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2693 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2693 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2698 |
2698 |
2699 elseif cat[cIndex] == loc("Utility Crate Placement Mode") then |
2699 elseif cat[cIndex] == loc("Utility Crate Placement Mode") then |
2700 |
2700 |
2701 ShowMission ( |
2701 ShowMission ( |
2702 loc("UTILITY CRATE PLACEMENT MODE"), |
2702 loc("UTILITY CRATE PLACEMENT MODE"), |
2703 loc("Use this mode to place utility crates"), |
2703 loc("Place utility crates"), |
2704 loc("Place Object: [Left Click]") .. "|" .. |
2704 loc("Place Object: [Left Click]") .. "|" .. |
2705 loc("Change Content: [Left], [Right]") .. "|" .. |
2705 loc("Change Content: [Left], [Right]") .. "|" .. |
2706 " " .. "|" .. |
2706 " " .. "|" .. |
2707 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2707 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2708 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2708 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2713 |
2713 |
2714 elseif cat[cIndex] == loc("Health Crate Placement Mode") then |
2714 elseif cat[cIndex] == loc("Health Crate Placement Mode") then |
2715 |
2715 |
2716 ShowMission ( |
2716 ShowMission ( |
2717 loc("HEALTH CRATE PLACEMENT MODE"), |
2717 loc("HEALTH CRATE PLACEMENT MODE"), |
2718 loc("Use this mode to place health crates"), |
2718 loc("Place health crates"), |
2719 loc("Place Object: [Left Click]") .. "|" .. |
2719 loc("Place Object: [Left Click]") .. "|" .. |
2720 loc("Change Health Boost: [Left], [Right]") .. "|" .. |
2720 loc("Change Health Boost: [Left], [Right]") .. "|" .. |
2721 " " .. "|" .. |
2721 " " .. "|" .. |
2722 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2722 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2723 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2723 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2728 |
2728 |
2729 elseif cat[cIndex] == loc("Repositioning Mode") then |
2729 elseif cat[cIndex] == loc("Repositioning Mode") then |
2730 |
2730 |
2731 ShowMission ( |
2731 ShowMission ( |
2732 loc("REPOSITIONING MODE"), |
2732 loc("REPOSITIONING MODE"), |
2733 loc("Use this mode to select, reposition and delete gears"), |
2733 loc("Select, reposition and delete gears"), |
2734 loc("Select/Place/Delete Gear: [Left Click]") .. "|" .. |
2734 loc("Select/Place/Delete Gear: [Left Click]") .. "|" .. |
2735 loc("Choose Selection/Placement/Deletion: [Left], [Right]") .. "|" .. |
2735 loc("Choose Selection/Placement/Deletion: [Left], [Right]") .. "|" .. |
2736 " " .. "|" .. |
2736 " " .. "|" .. |
2737 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2737 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2738 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2738 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2743 |
2743 |
2744 elseif cat[cIndex] == loc("Sprite Modification Mode") then |
2744 elseif cat[cIndex] == loc("Sprite Modification Mode") then |
2745 |
2745 |
2746 ShowMission ( |
2746 ShowMission ( |
2747 loc("SPRITE MODIFICATION MODE"), |
2747 loc("SPRITE MODIFICATION MODE"), |
2748 loc("Use to select, modify, or delete girders, rubbers, or sprites."), |
2748 loc("Select, modify, or delete girders, rubbers and sprites"), |
2749 loc("Modify Sprite under Cursor: [Left Click]") .. "|" .. |
2749 loc("Modify Sprite under Cursor: [Left Click]") .. "|" .. |
2750 loc("Change modification mode: [Left], [Right]") .."|".. |
2750 loc("Change modification mode: [Left], [Right]") .."|".. |
2751 loc("While in modification mode, you can change|the LandFlag by clicking on an object.") .. "|" .. |
2751 loc("While in modification mode, you can change|the LandFlag by clicking on an object.") .. "|" .. |
2752 " " .. "|" .. |
2752 " " .. "|" .. |
2753 loc("Normal Land: [1]") .. "|" .. |
2753 loc("Normal Land: [1]") .. "|" .. |
2764 |
2764 |
2765 elseif cat[cIndex] == loc("Sprite Placement Mode") then |
2765 elseif cat[cIndex] == loc("Sprite Placement Mode") then |
2766 |
2766 |
2767 ShowMission ( |
2767 ShowMission ( |
2768 loc("SPRITE PLACEMENT MODE"), |
2768 loc("SPRITE PLACEMENT MODE"), |
2769 loc("Use this mode to place custom sprites."), |
2769 loc("Place sprites to build land"), |
2770 loc("Place Sprite: [Left Click]") .. "|" .. |
2770 loc("Place Sprite: [Left Click]") .. "|" .. |
2771 loc("Change Sprite: [Left], [Right]") .. "|" .. |
2771 loc("Change Sprite: [Left], [Right]") .. "|" .. |
2772 loc("Change Sprite Frame: [Precise]+[Left], [Precise]+[Right]") .. "|" .. |
2772 loc("Change Sprite Frame: [Precise]+[Left], [Precise]+[Right]") .. "|" .. |
2773 " " .. "|" .. |
2773 " " .. "|" .. |
2774 loc("Normal Land: [1]") .. "|" .. |
2774 loc("Normal Land: [1]") .. "|" .. |
2785 |
2785 |
2786 elseif cat[cIndex] == loc("Goal Definition Mode") then |
2786 elseif cat[cIndex] == loc("Goal Definition Mode") then |
2787 |
2787 |
2788 ShowMission ( |
2788 ShowMission ( |
2789 loc("GOAL DEFINITION MODE"), |
2789 loc("GOAL DEFINITION MODE"), |
2790 loc("Use this mode to mark gears for win/lose conditions."), |
2790 loc("Mark gears for win/lose conditions"), |
2791 loc("Mark/unmark gear: [Left Click]") .. "|" .. |
2791 loc("Mark/unmark gear: [Left Click]") .. "|" .. |
2792 loc("Select win/lose condition: [Left], [Right]") .. "|" .. |
2792 loc("Select win/lose condition: [Left], [Right]") .. "|" .. |
2793 " " .. "|" .. |
2793 " " .. "|" .. |
2794 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2794 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2795 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2795 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2799 hedgeEditorMissionPanelShown = false |
2799 hedgeEditorMissionPanelShown = false |
2800 elseif cat[cIndex] == loc("Hog Identity Mode") then |
2800 elseif cat[cIndex] == loc("Hog Identity Mode") then |
2801 |
2801 |
2802 ShowMission ( |
2802 ShowMission ( |
2803 loc("HOG IDENTITY MODE"), |
2803 loc("HOG IDENTITY MODE"), |
2804 loc("Use this mode to give a hog a preset identity and weapons."), |
2804 loc("Give a hog a preset identity and weapons"), |
2805 loc("Set Identity: [Left Click]") .. "|" .. |
2805 loc("Set Identity: [Left Click]") .. "|" .. |
2806 loc("[Left], [Right]: Change between identities.") .. "|" .. |
2806 loc("[Left], [Right]: Change between identities.") .. "|" .. |
2807 " " .. "|" .. |
2807 " " .. "|" .. |
2808 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2808 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2809 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2809 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2814 |
2814 |
2815 elseif cat[cIndex] == loc("Team Identity Mode") then |
2815 elseif cat[cIndex] == loc("Team Identity Mode") then |
2816 |
2816 |
2817 ShowMission ( |
2817 ShowMission ( |
2818 loc("TEAM IDENTITY MODE"), |
2818 loc("TEAM IDENTITY MODE"), |
2819 loc("Use this mode to give an entire team themed hats and names."), |
2819 loc("Give an entire team themed hats and names"), |
2820 loc("Set Identity: [Left Click]") .. "|" .. |
2820 loc("Set Identity: [Left Click]") .. "|" .. |
2821 loc("[Left], [Right]: Change between identities.") .. "|" .. |
2821 loc("[Left], [Right]: Change between identities.") .. "|" .. |
2822 " " .. "|" .. |
2822 " " .. "|" .. |
2823 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2823 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2824 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2824 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2829 |
2829 |
2830 elseif cat[cIndex] == loc("Health Modification Mode") then |
2830 elseif cat[cIndex] == loc("Health Modification Mode") then |
2831 |
2831 |
2832 ShowMission ( |
2832 ShowMission ( |
2833 loc("HEALTH MODIFICATION MODE"), |
2833 loc("HEALTH MODIFICATION MODE"), |
2834 loc("Use this mode to set the health of hogs, health crates, barrels and duds."), |
2834 loc("Set the health of hogs, health crates, barrels and duds"), |
2835 loc("Set Health: [Left Click]") .. "|" .. |
2835 loc("Set Health: [Left Click]") .. "|" .. |
2836 loc("[Left], [Right]: Change health value.") .. "|" .. |
2836 loc("[Left], [Right]: Change health value.") .. "|" .. |
2837 " " .. "|" .. |
2837 " " .. "|" .. |
2838 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2838 loc("Change Placement Mode: [Up], [Down]") .. "|" .. |
2839 loc("Toggle Help: [Precise]+[1]") .. "|" .. |
2839 loc("Toggle Help: [Precise]+[1]") .. "|" .. |