equal
deleted
inserted
replaced
450 end |
450 end |
451 end |
451 end |
452 end |
452 end |
453 |
453 |
454 function SpawnRandomCrate(x,y,strength) |
454 function SpawnRandomCrate(x,y,strength) |
455 local tot=table.maxn(CS.WEAPONS_SUPPORT)+table.maxn(CS.WEAPONS_DAMAGE) |
455 local tot=#CS.WEAPONS_SUPPORT + #CS.WEAPONS_DAMAGE |
456 local rand=GetRandom(tot)+1 |
456 local rand=GetRandom(tot)+1 |
457 |
457 |
458 if(rand>table.maxn(CS.WEAPONS_SUPPORT)) |
458 if(rand > #CS.WEAPONS_SUPPORT) |
459 then |
459 then |
460 local weapon=rand-table.maxn(CS.WEAPONS_SUPPORT) |
460 local weapon = rand - #CS.WEAPONS_SUPPORT |
461 |
461 |
462 while(wepNotValidBorder(CS.WEAPONS_DAMAGE[weapon][1])==false) |
462 while(wepNotValidBorder(CS.WEAPONS_DAMAGE[weapon][1])==false) |
463 do |
463 do |
464 if(weapon>=table.maxn(CS.WEAPONS_DAMAGE)) |
464 if(weapon >= #CS.WEAPONS_DAMAGE) |
465 then |
465 then |
466 weapon=0 |
466 weapon=0 |
467 end |
467 end |
468 weapon = weapon+1 |
468 weapon = weapon+1 |
469 end |
469 end |
580 local wepout=nil |
580 local wepout=nil |
581 local rand_weaponset_power=mypower |
581 local rand_weaponset_power=mypower |
582 |
582 |
583 if(rand_weaponset_power < power) |
583 if(rand_weaponset_power < power) |
584 then |
584 then |
585 local numberofweapons=table.maxn(weptype) |
585 local numberofweapons = #weptype |
586 |
586 |
587 local random_weapon = math.abs(GetRandom(numberofweapons)+1) |
587 local random_weapon = math.abs(GetRandom(numberofweapons)+1) |
588 |
588 |
589 while((weptype[random_weapon][4]>TotalRounds and getdelayedweps==false) or rand_weaponset_power+weptype[random_weapon][6]>power |
589 while((weptype[random_weapon][4]>TotalRounds and getdelayedweps==false) or rand_weaponset_power+weptype[random_weapon][6]>power |
590 or (wepNotValidBorder(weptype[random_weapon][1])==false) or GetAmmoCount(hog,weptype[random_weapon][1])>=100 |
590 or (wepNotValidBorder(weptype[random_weapon][1])==false) or GetAmmoCount(hog,weptype[random_weapon][1])>=100 |
907 |
907 |
908 --default icon |
908 --default icon |
909 continentinfo[4]={} |
909 continentinfo[4]={} |
910 if(icon==1000) |
910 if(icon==1000) |
911 then |
911 then |
912 local mid=table.maxn(CS.WEAPONS_DAMAGE) |
912 local mid = #CS.WEAPONS_DAMAGE |
913 local max=mid+table.maxn(CS.WEAPONS_SUPPORT) |
913 local max = mid + #CS.WEAPONS_SUPPORT |
914 local ic=(string.byte(string) % max)+1 |
914 local ic=(string.byte(string) % max)+1 |
915 |
915 |
916 if(ic>mid) |
916 if(ic>mid) |
917 then |
917 then |
918 ic=CS.WEAPONS_SUPPORT[ic-mid][1] |
918 ic=CS.WEAPONS_SUPPORT[ic-mid][1] |
1231 CS.SELECT_CONTINENT_CHECK=false |
1231 CS.SELECT_CONTINENT_CHECK=false |
1232 SetInputMask(bor(GetInputMask(), bnot(gmWeapon))) |
1232 SetInputMask(bor(GetInputMask(), bnot(gmWeapon))) |
1233 |
1233 |
1234 if(CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]==0) |
1234 if(CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]==0) |
1235 then |
1235 then |
1236 CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=GetRandom(table.maxn(CS.CONTINENT_INFORMATION))+1 |
1236 CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=GetRandom(#CS.CONTINENT_INFORMATION)+1 |
1237 SetContinentWeapons() |
1237 SetContinentWeapons() |
1238 end |
1238 end |
1239 local currCont=CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)] |
1239 local currCont=CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)] |
1240 local checkDefCont=CS.CONTINENT_INFORMATION[currCont][4][2] |
1240 local checkDefCont=CS.CONTINENT_INFORMATION[currCont][4][2] |
1241 |
1241 |
1587 end |
1587 end |
1588 if(GetHogLevel(CurrentHedgehog)==0 and CS.SELECT_CONTINENT_CHECK==true and (GetCurAmmoType() == amSkip or GetCurAmmoType() == amNothing)) |
1588 if(GetHogLevel(CurrentHedgehog)==0 and CS.SELECT_CONTINENT_CHECK==true and (GetCurAmmoType() == amSkip or GetCurAmmoType() == amNothing)) |
1589 then |
1589 then |
1590 CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)] + direction |
1590 CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)] + direction |
1591 |
1591 |
1592 if(CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]> table.maxn(CS.CONTINENT_INFORMATION)) |
1592 if(CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]> #CS.CONTINENT_INFORMATION) |
1593 then |
1593 then |
1594 CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=1 |
1594 CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=1 |
1595 end |
1595 end |
1596 if(CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]<=0) |
1596 if(CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]<=0) |
1597 then |
1597 then |
1598 CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=table.maxn(CS.CONTINENT_INFORMATION) |
1598 CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)] = #CS.CONTINENT_INFORMATION |
1599 end |
1599 end |
1600 SetContinentWeapons() |
1600 SetContinentWeapons() |
1601 |
1601 |
1602 PlaySound(sndSwitchHog) |
1602 PlaySound(sndSwitchHog) |
1603 end |
1603 end |
1685 CS.SELECT_CONTINENT_CHECK=false |
1685 CS.SELECT_CONTINENT_CHECK=false |
1686 EndTurnCS(0) |
1686 EndTurnCS(0) |
1687 PlaySound(sndPlaced) |
1687 PlaySound(sndPlaced) |
1688 if(CurrentHedgehog and CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]==0) |
1688 if(CurrentHedgehog and CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]==0) |
1689 then |
1689 then |
1690 CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=GetRandom(table.maxn(CS.CONTINENT_INFORMATION))+1 |
1690 CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=GetRandom(#CS.CONTINENT_INFORMATION)+1 |
1691 SetContinentWeapons() |
1691 SetContinentWeapons() |
1692 HideMission() |
1692 HideMission() |
1693 ShowContinentLabel(0) |
1693 ShowContinentLabel(0) |
1694 else |
1694 else |
1695 ShowContinentLabel() |
1695 ShowContinentLabel() |
1706 --if you picked a weaponset from the weaponmenu (icon) |
1706 --if you picked a weaponset from the weaponmenu (icon) |
1707 if(CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]==0) |
1707 if(CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]==0) |
1708 then |
1708 then |
1709 if(GetCurAmmoType()==amSwitch) |
1709 if(GetCurAmmoType()==amSwitch) |
1710 then |
1710 then |
1711 CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=GetRandom(table.maxn(CS.CONTINENT_INFORMATION))+1 |
1711 CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=GetRandom(#CS.CONTINENT_INFORMATION)+1 |
1712 SetContinentWeapons() |
1712 SetContinentWeapons() |
1713 SetWeapon(amSkip) |
1713 SetWeapon(amSkip) |
1714 PlaySound(sndMineTick) |
1714 PlaySound(sndMineTick) |
1715 CS.CONTINENT_LABEL_TIMER = 1 |
1715 CS.CONTINENT_LABEL_TIMER = 1 |
1716 else |
1716 else |