equal
deleted
inserted
replaced
252 onTouchDown(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId); |
252 onTouchDown(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId); |
253 |
253 |
254 SDL_FINGERUP: |
254 SDL_FINGERUP: |
255 onTouchUp(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId); |
255 onTouchUp(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId); |
256 {$ELSE} |
256 {$ELSE} |
|
257 SDL_MOUSEMOTION: |
|
258 ProcessMouseMotion(event.motion.xrel, event.motion.yrel); |
|
259 |
257 SDL_MOUSEBUTTONDOWN: |
260 SDL_MOUSEBUTTONDOWN: |
258 if GameState = gsConfirm then |
261 if GameState = gsConfirm then |
259 ParseCommand('quit', true) |
262 ParseCommand('quit', true) |
260 else |
263 else |
261 if (GameState >= gsGame) then ProcessMouse(event.button, true); |
264 if (GameState >= gsGame) then ProcessMouseButton(event.button, true); |
262 |
265 |
263 SDL_MOUSEBUTTONUP: |
266 SDL_MOUSEBUTTONUP: |
264 if (GameState >= gsGame) then ProcessMouse(event.button, false); |
267 if (GameState >= gsGame) then ProcessMouseButton(event.button, false); |
265 |
268 |
266 SDL_MOUSEWHEEL: |
269 SDL_MOUSEWHEEL: |
267 begin |
270 begin |
268 wheelEvent:= true; |
271 wheelEvent:= true; |
269 ProcessMouseWheel(event.wheel.y); |
272 ProcessMouseWheel(event.wheel.y); |
381 SDLCheck(TTF_Init() <> -1, 'TTF_Init', true); |
384 SDLCheck(TTF_Init() <> -1, 'TTF_Init', true); |
382 WriteLnToConsole(msgOK); |
385 WriteLnToConsole(msgOK); |
383 end; |
386 end; |
384 |
387 |
385 if not allOK then exit; |
388 if not allOK then exit; |
386 SDL_ShowCursor(0); |
389 |
387 |
390 SDL_ShowCursor(SDL_DISABLE); |
388 |
391 |
389 {$IFDEF USE_VIDEO_RECORDING} |
392 {$IFDEF USE_VIDEO_RECORDING} |
390 if GameType = gmtRecord then |
393 if GameType = gmtRecord then |
391 InitOffscreenOpenGL() |
394 InitOffscreenOpenGL() |
392 else |
395 else |