equal
deleted
inserted
replaced
134 if gear == player then |
134 if gear == player then |
135 gameLost = true |
135 gameLost = true |
136 elseif (gear == instructor) and (GetY(gear) > WaterLine) then |
136 elseif (gear == instructor) and (GetY(gear) > WaterLine) then |
137 HogSay(player, loc("See ya!"), SAY_THINK) |
137 HogSay(player, loc("See ya!"), SAY_THINK) |
138 TurnTimeLeft = 3000 |
138 TurnTimeLeft = 3000 |
139 AddCaption(string.format(loc("Achievement gotten: %s"), loc("Naughty Ninja")) ,0xffba00ff,capgrpMessage2) |
139 local achievementString = string.format(loc("Achievement gotten: %s"), loc("Naughty Ninja")) |
|
140 AddCaption(achievementString, 0xffba00ff, capgrpMessage2) |
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141 SendStat(siCustomAchievement, achievementString) |
140 DismissTeam(loc("Blue Team")) |
142 DismissTeam(loc("Blue Team")) |
141 gameWon = true |
143 gameWon = true |
142 elseif gear == enemy then |
144 elseif gear == enemy then |
143 HogSay(player, loc("Enjoy the swim..."), SAY_THINK) |
145 HogSay(player, loc("Enjoy the swim..."), SAY_THINK) |
144 gameWon = true |
146 gameWon = true |