equal
deleted
inserted
replaced
2886 ScriptSetNil('CurrentHedgehog'); |
2886 ScriptSetNil('CurrentHedgehog'); |
2887 end; |
2887 end; |
2888 |
2888 |
2889 procedure GetGlobals; |
2889 procedure GetGlobals; |
2890 begin |
2890 begin |
|
2891 // TODO |
|
2892 // Use setters instead, because globals should be read-only! |
|
2893 // Otherwise globals might be changed by Lua, but then unexpectatly overwritten by engine when a ScriptCall is triggered by whatever Lua is doing! |
|
2894 // Sure, one could work around that in engine (e.g. by setting writable globals in SetGlobals only when their engine-side value has actually changed since SetGlobals was called the last time...), but things just get messier and messier then. |
|
2895 // It is inconsistent anyway to have some globals be read-only and others not with no indication whatsoever. |
|
2896 // -- sheepluva |
2891 TurnTimeLeft:= ScriptGetInteger('TurnTimeLeft'); |
2897 TurnTimeLeft:= ScriptGetInteger('TurnTimeLeft'); |
2892 end; |
2898 end; |
2893 |
2899 |
2894 procedure ScriptCall(fname : shortstring); |
2900 procedure ScriptCall(fname : shortstring); |
2895 begin |
2901 begin |