ChangeLog.txt
changeset 12163 9b5748fa7974
parent 12152 f4a05d550b0d
child 12165 40c607bd31f1
equal deleted inserted replaced
12162:e4294b5cc2e7 12163:9b5748fa7974
   186 Content Creation:
   186 Content Creation:
   187  + Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and ,) before the first rect
   187  + Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and ,) before the first rect
   188  + Themes can now use flakes with negative falling speed (rising flakes)
   188  + Themes can now use flakes with negative falling speed (rising flakes)
   189  + Themes can now contain custom sound files: splash.ogg Droplet1.ogg Droplet2.ogg Droplet3.ogg skip.ogg
   189  + Themes can now contain custom sound files: splash.ogg Droplet1.ogg Droplet2.ogg Droplet3.ogg skip.ogg
   190  + Simplified hat format for unanimated hats; a single 32×32 image is enough. For clan hats, use size 64×32, with the color overlay at the right
   190  + Simplified hat format for unanimated hats; a single 32×32 image is enough. For clan hats, use size 64×32, with the color overlay at the right
       
   191  * Default water color was black instead of blue
   191 
   192 
   192 Lua-API:
   193 Lua-API:
   193  + New call: SetCinematicMode(enable) -- e.g. for cutscenes etc.
   194  + New call: SetCinematicMode(enable) -- e.g. for cutscenes etc.
   194  + New call: GetAmmoName(ammoType [, ignoreOverwrite]) -- returns the localized name for the specified ammoType
   195  + New call: GetAmmoName(ammoType [, ignoreOverwrite]) -- returns the localized name for the specified ammoType
   195  + New call: GetVisualGearType(vgUid) -- returns the visual gear type
   196  + New call: GetVisualGearType(vgUid) -- returns the visual gear type