174 * Fixed Capture the Flag error: Flag of first team spawned at second hog instead of first |
174 * Fixed Capture the Flag error: Flag of first team spawned at second hog instead of first |
175 * Mutant script shows now appropriate ranking and graph in stats screen |
175 * Mutant script shows now appropriate ranking and graph in stats screen |
176 * Disable Sudden Death for good in Shoppa game scheme, some game styles and mission maps |
176 * Disable Sudden Death for good in Shoppa game scheme, some game styles and mission maps |
177 |
177 |
178 A Classic Fairytale: |
178 A Classic Fairytale: |
179 + Mission 3: Improved mission panel texts to clarify the goals at all time |
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180 + Mission 4: Add infinite skip |
179 + Mission 4: Add infinite skip |
181 + Mission 6: Add alternate dialogues when killing cyborgs before collecting the crates |
180 + Mission 6: Add alternate dialogues when killing cyborgs before collecting the crates |
182 + All missions: Clarify mine timers |
181 + All missions: Clarify mine timers |
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182 * Mission 1: Leaf of faith: Hog was able to walk to the right and get stuck |
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183 * Mission 1: Leap of faith: Teleport player back to mole when failing |
183 * Mission 2: Fix crash when trying to open ammo menu in opening sequence |
184 * Mission 2: Fix crash when trying to open ammo menu in opening sequence |
184 * Mission 3: Fix various Lua errors when playing with 2 hogs and one of them dies |
185 * Mission 3: Fix various Lua errors when playing with 2 hogs and one of them dies |
185 * Mission 3: Fix broken end sequence after killing cyborg or princess |
186 * Mission 3: Fix broken end sequence after killing cyborg or princess |
186 * Mission 3: Fix broken sequence of princess being caged |
187 * Mission 3: Fix broken sequence of princess being caged |
187 * Mission 3: All girder crates now have 3 girders each |
188 * Mission 3: All girder crates now have 3 girders each |
188 * Mission 5: Fix crash when skipping animation while the cyborg talks before the 3rd wave of cannibals starts |
189 * Mission 5: Fix crash when skipping animation while the cyborg talks before the 3rd wave of cannibals starts |
189 * Mission 6: Block off left cave entrance to stop player to just rope all the way around |
190 * Mission 6: Block off left cave entrance to stop player to just rope all the way around |
190 * Mission 6: Fix mines not being able to get triggered in first turn |
191 * Mission 6: Fix mines not being able to get triggered in first turn |
191 * Mission 6: Rewrite misleading mission texts |
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192 * Mission 8: Fix Lua error message at the beginning |
192 * Mission 8: Fix Lua error message at the beginning |
193 * Mission 10: Fix mission becoming unplayable when all hogs except the traitor died |
193 * Mission 10: Fix mission becoming unplayable when all hogs except the traitor died |
194 * All missions: Add missing texts for translation |
194 * All missions: Add missing texts for translation |
195 * All missions: Fix incorrect crate types |
195 * All missions: Fix incorrect crate types |
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196 * All missions: Rewrite mission texts to state missions more clearly |
196 * Fix swapped mission preview images of missions 2 and 3 |
197 * Fix swapped mission preview images of missions 2 and 3 |
197 |
198 |
198 A Space Adventure: |
199 A Space Adventure: |
199 + A few campaign missions now save your personal best successes (e.g. fastest finish in Hard Flying) which get shown after you finish them agin |
200 + A few campaign missions now save your personal best successes (e.g. fastest finish in Hard Flying) which get shown after you finish them agin |
200 + Add skip to a few missions where it doesn't hurt |
201 + Add skip to a few missions where it doesn't hurt |