ChangeLog.txt
changeset 11943 a50cf6f5e3cd
parent 11938 35ec1edd66a2
child 11945 1e58845fa3c1
equal deleted inserted replaced
11942:abdb24f0c2d9 11943:a50cf6f5e3cd
    36 Construction Mode:
    36 Construction Mode:
    37  + Added script parameter support:
    37  + Added script parameter support:
    38   + initialenergy: Amount of energy at start
    38   + initialenergy: Amount of energy at start
    39   + energyperround: New energy per round
    39   + energyperround: New energy per round
    40   + maxenergy: Maximum allowed
    40   + maxenergy: Maximum allowed
       
    41  + Completely reworked all in-game texts and descriptions
       
    42  * Special tools like structure placer now have their own proper descriptions (instead of Air Attack description, etc.)
    41  * Costs for weapon and utility crates were all equal
    43  * Costs for weapon and utility crates were all equal
    42  * Many other fixes and tweaks
    44  * Many other fixes and tweaks
    43 
    45 
    44 Missions and Game Styles:
    46 Missions and Game Styles:
    45  + Added Basic Flying Saucer Training
    47  + Added Basic Flying Saucer Training
    75 
    77 
    76 Lua-API:
    78 Lua-API:
    77  + New call: SetCinematicMode(enable) -- e.g. for cutscenes etc.
    79  + New call: SetCinematicMode(enable) -- e.g. for cutscenes etc.
    78  + New call: GetAmmoName(ammoType) -- returns the localized name for the specified ammoType
    80  + New call: GetAmmoName(ammoType) -- returns the localized name for the specified ammoType
    79  + New call: GetVisualGearType(vgUid) -- returns the visual gear type
    81  + New call: GetVisualGearType(vgUid) -- returns the visual gear type
       
    82  + New call: SetAmmoTexts(ammoType, name, caption, description) -- Overwrite displayed name and description of an ammo type
       
    83  + New call: SetAmmoDescriptionAppendix(ammoType, descAppend) -- Append a custom text to the description of an ammo type without overwriting it
    80  + New hook: onVisualGearAdd(vgUid) -- called when a visual gear is added
    84  + New hook: onVisualGearAdd(vgUid) -- called when a visual gear is added
    81  + New hook: onVisualGearDelete(vgUid) -- called when a visual gear is deleted
    85  + New hook: onVisualGearDelete(vgUid) -- called when a visual gear is deleted
    82  + New variable: WorldEdge -- World edge type (weNone, weWrap, weBounce, weSea)
    86  + New variable: WorldEdge -- World edge type (weNone, weWrap, weBounce, weSea)
    83 
    87 
    84 0.9.21 -> 0.9.22
    88 0.9.21 -> 0.9.22