equal
deleted
inserted
replaced
705 |
705 |
706 loc("Destroy invaders to score points.") .. "|" .. |
706 loc("Destroy invaders to score points.") .. "|" .. |
707 " " .. "|" .. |
707 " " .. "|" .. |
708 |
708 |
709 loc("Round Limit") .. ": " .. roundLimit .. "|" .. |
709 loc("Round Limit") .. ": " .. roundLimit .. "|" .. |
710 loc("Turn Time") .. ": " .. (TurnTime/1000) .. loc("s") .. "|" .. |
710 loc("Turn Time") .. ": " .. (TurnTime/1000) .. loc("sec") .. "|" .. |
711 " " .. "|" .. |
711 " " .. "|" .. |
712 |
712 |
713 loc("Movement: [Up], [Down], [Left], [Right]") .. "|" .. |
713 loc("Movement: [Up], [Down], [Left], [Right]") .. "|" .. |
714 loc("Fire") .. ": " .. loc("[Left Shift]") .. "|" .. |
714 loc("Fire") .. ": " .. loc("[Left Shift]") .. "|" .. |
715 loc("Toggle Shield") .. ": " .. loc("[Enter]") .. "|" .. |
715 loc("Toggle Shield") .. ": " .. loc("[Enter]") .. "|" .. |
1203 vCircActive[i] = false |
1203 vCircActive[i] = false |
1204 |
1204 |
1205 if (vType[i] == "drone") then |
1205 if (vType[i] == "drone") then |
1206 PlaySound(sndHellishImpact4) |
1206 PlaySound(sndHellishImpact4) |
1207 TimeLeft = TimeLeft + 4 |
1207 TimeLeft = TimeLeft + 4 |
1208 AddCaption(loc("Time Extended!") .. "+" .. 4 .. loc("s"), 0xff0000ff,capgrpMessage ) |
1208 AddCaption(loc("Time Extended!") .. "+" .. 4 .. loc("sec"), 0xff0000ff,capgrpMessage ) |
1209 |
1209 |
1210 morte = AddGear(vCircX[i], vCircY[i], gtExplosives, 0, 0, 0, 1) |
1210 morte = AddGear(vCircX[i], vCircY[i], gtExplosives, 0, 0, 0, 1) |
1211 SetHealth(morte, 0) |
1211 SetHealth(morte, 0) |
1212 |
1212 |
1213 RK = RK + 1 |
1213 RK = RK + 1 |