hedgewars/uChat.pas
changeset 942 b41af014d85e
child 945 4ead9cde4e14
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941:b5222ddafe1f 942:b41af014d85e
       
     1 (*
       
     2  * Hedgewars, a worms-like game
       
     3  * Copyright (c) 2008 Andrey Korotaev <unC0Rr@gmail.com>
       
     4  *
       
     5  * This program is free software; you can redistribute it and/or modify
       
     6  * it under the terms of the GNU General Public License as published by
       
     7  * the Free Software Foundation; version 2 of the License
       
     8  *
       
     9  * This program is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    12  * GNU General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU General Public License
       
    15  * along with this program; if not, write to the Free Software
       
    16  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
       
    17  *)
       
    18 
       
    19 unit uChat;
       
    20 
       
    21 interface
       
    22 
       
    23 procedure AddChatString(s: shortstring);
       
    24 procedure DrawChat;
       
    25 
       
    26 implementation
       
    27 uses uMisc, uStore, uConsts;
       
    28 
       
    29 const MaxStrIndex = 7;
       
    30 
       
    31 type TStr = record
       
    32 		Time: Longword;
       
    33 		Tex: PTexture;
       
    34 		end;
       
    35 
       
    36 var Strs: array[0 .. MaxStrIndex] of TStr;
       
    37 	lastStr: Longword = 0;
       
    38 
       
    39 procedure AddChatString(s: shortstring);
       
    40 begin
       
    41 lastStr:= (lastStr + 1) mod (MaxStrIndex + 1);
       
    42 
       
    43 Strs[lastStr].Time:= RealTicks + 7500;
       
    44 Strs[lastStr].Tex:= RenderStringTex(s, $FFFFFF, fnt16)
       
    45 end;
       
    46 
       
    47 procedure DrawChat;
       
    48 begin
       
    49 if Strs[lastStr].Tex <> nil then DrawTexture(10, 10, Strs[lastStr].Tex)
       
    50 end;
       
    51 
       
    52 end.