243 RegisterVariable('sd_turns', vtLongInt, @cSuddenDTurns , false); |
243 RegisterVariable('sd_turns', vtLongInt, @cSuddenDTurns , false); |
244 RegisterVariable('damagepct', vtLongInt, @cDamagePercent, false); |
244 RegisterVariable('damagepct', vtLongInt, @cDamagePercent, false); |
245 RegisterVariable('landadds', vtLongInt, @cLandAdditions , false); |
245 RegisterVariable('landadds', vtLongInt, @cLandAdditions , false); |
246 RegisterVariable('gmflags' , vtLongInt, @GameFlags , false); |
246 RegisterVariable('gmflags' , vtLongInt, @GameFlags , false); |
247 RegisterVariable('turntime', vtLongInt, @cHedgehogTurnTime, false); |
247 RegisterVariable('turntime', vtLongInt, @cHedgehogTurnTime, false); |
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248 RegisterVariable('minestime', vtLongInt, @cMinesTime, false); |
248 RegisterVariable('fort' , vtCommand, @chFort , false); |
249 RegisterVariable('fort' , vtCommand, @chFort , false); |
249 RegisterVariable('voicepack',vtCommand, @chVoicepack , false); |
250 RegisterVariable('voicepack',vtCommand, @chVoicepack , false); |
250 RegisterVariable('grave' , vtCommand, @chGrave , false); |
251 RegisterVariable('grave' , vtCommand, @chGrave , false); |
251 RegisterVariable('bind' , vtCommand, @chBind , true ); |
252 RegisterVariable('bind' , vtCommand, @chBind , true ); |
252 RegisterVariable('addhh' , vtCommand, @chAddHH , false); |
253 RegisterVariable('addhh' , vtCommand, @chAddHH , false); |