hedgewars/uConsts.pas
changeset 928 b9064b48b001
parent 926 d231e007452a
child 930 3f61bd3b08fd
equal deleted inserted replaced
927:2c1675344a6f 928:b9064b48b001
   194       ammoprop_ForwMsgs     = $00000008;
   194       ammoprop_ForwMsgs     = $00000008;
   195       ammoprop_AttackInMove = $00000010;
   195       ammoprop_AttackInMove = $00000010;
   196       ammoprop_NoCrosshair  = $00000040;
   196       ammoprop_NoCrosshair  = $00000040;
   197       ammoprop_AttackingPut = $00000080;
   197       ammoprop_AttackingPut = $00000080;
   198       ammoprop_DontHold     = $00000100;
   198       ammoprop_DontHold     = $00000100;
       
   199       ammoprop_AltAttack    = $00000200;
   199       AMMO_INFINITE = High(LongWord);
   200       AMMO_INFINITE = High(LongWord);
   200 
   201 
   201       EXPLAllDamageInRadius = $00000001;
   202       EXPLAllDamageInRadius = $00000001;
   202       EXPLAutoSound         = $00000002;
   203       EXPLAutoSound         = $00000002;
   203       EXPLNoDamage          = $00000004;
   204       EXPLNoDamage          = $00000004;
   564                                    NameTex: nil;
   565                                    NameTex: nil;
   565                                    Probability: 100;
   566                                    Probability: 100;
   566                                    NumberInCase: 3;
   567                                    NumberInCase: 3;
   567                                    Ammo: (Propz: ammoprop_ForwMsgs or
   568                                    Ammo: (Propz: ammoprop_ForwMsgs or
   568                                                  ammoprop_AttackInMove or
   569                                                  ammoprop_AttackInMove or
   569                                                  ammoprop_DontHold;
   570                                                  ammoprop_DontHold or
       
   571                                                  ammoprop_AltAttack;
   570                                           Count: 5;
   572                                           Count: 5;
   571                                           NumPerTurn: 0;
   573                                           NumPerTurn: 0;
   572                                           Timer: 0;
   574                                           Timer: 0;
   573                                           Pos: 0;
   575                                           Pos: 0;
   574                                           AmmoType: amRope);
   576                                           AmmoType: amRope);
   691                                    Probability: 100;
   693                                    Probability: 100;
   692                                    NumberInCase: 1;
   694                                    NumberInCase: 1;
   693                                    Ammo: (Propz: ammoprop_ForwMsgs or
   695                                    Ammo: (Propz: ammoprop_ForwMsgs or
   694                                                  ammoprop_AttackInMove or
   696                                                  ammoprop_AttackInMove or
   695                                                  ammoprop_NoCrosshair or
   697                                                  ammoprop_NoCrosshair or
   696                                                  ammoprop_DontHold;
   698                                                  ammoprop_DontHold or
       
   699                                                  ammoprop_AltAttack;
   697                                           Count: 2;
   700                                           Count: 2;
   698                                           NumPerTurn: 0;
   701                                           NumPerTurn: 0;
   699                                           Timer: 0;
   702                                           Timer: 0;
   700                                           Pos: 0;
   703                                           Pos: 0;
   701                                           AmmoType: amParachute);
   704                                           AmmoType: amParachute);
   837                                    TimeAfterTurn: 3000;
   840                                    TimeAfterTurn: 3000;
   838                                    minAngle: 0;
   841                                    minAngle: 0;
   839                                    maxAngle: 0;
   842                                    maxAngle: 0;
   840                                    isDamaging: true;
   843                                    isDamaging: true;
   841                                    PosCount: 1;
   844                                    PosCount: 1;
   842                                    PosSprite: sprWater));
   845                                    PosSprite: sprWater)
       
   846                                   );
   843 
   847 
   844 var CountTexz: array[1..9] of PTexture;
   848 var CountTexz: array[1..9] of PTexture;
   845 
   849 
   846 implementation
   850 implementation
   847 
   851