share/hedgewars/Data/Locale/de.txt
changeset 2864 bb0726eb85ba
parent 2786 85f6425a4d74
child 2865 922419c947f5
equal deleted inserted replaced
2863:9eb53b1f1842 2864:bb0726eb85ba
     1 ; German locale
     1 ; German locale
     2 
     2 
     3 00:00=Granate
     3 00:00=Granate
     4 00:01=Splittergranate
     4 00:01=Splittergranate
     5 00:02=Bazooka
     5 00:02=Bazooka
     6 00:03=UFO
     6 00:03=UFO
   166 03:03=Zielsuchende Waffe
   166 03:03=Zielsuchende Waffe
   167 03:04=Gewehr (mehrere Schüsse)
   167 03:04=Gewehr (mehrere Schüsse)
   168 03:05=Grabwerkzeug
   168 03:05=Grabwerkzeug
   169 03:06=Aktion
   169 03:06=Aktion
   170 03:07=Fortbewegungsmittel
   170 03:07=Fortbewegungsmittel
   171 03:08=Annäherungsbombe
   171 03:08=Annäherungsmine
   172 03:09=Pistole (mehrere Schüsse)
   172 03:09=Pistole (mehrere Schüsse)
   173 03:10=BOOM!
   173 03:10=BOOM!
   174 03:11=Bonk!
   174 03:11=Bonk!
   175 03:12=Kampfkunst
   175 03:12=Kampfkunst
   176 03:13=UNUSED
   176 03:13=UNUSED
   210 04:04=Attack your enemy using a shotgun with two shots.|Thanks to its spread you don't need direct hits|to harm your opponents.|Attack: Shoot (multiple times)
   210 04:04=Attack your enemy using a shotgun with two shots.|Thanks to its spread you don't need direct hits|to harm your opponents.|Attack: Shoot (multiple times)
   211 04:05=Move underground! Use the pickhammer to drill|a hole into the ground and reach other areas.|Attack: Start or stop digging
   211 04:05=Move underground! Use the pickhammer to drill|a hole into the ground and reach other areas.|Attack: Start or stop digging
   212 04:06=Bored? No way to attack? Save your ammo?|No problem! Just skip your turn, coward!|Attack: Skip your turn without fighting
   212 04:06=Bored? No way to attack? Save your ammo?|No problem! Just skip your turn, coward!|Attack: Skip your turn without fighting
   213 04:07=Bridge huge distances using timed shots with the|rope. Use your momentum to slide into other hogs|or drop grenades and other weapons on them.|Attack: Shoot or release the rope|Long Jump: Drop grenades or similar weapons
   213 04:07=Bridge huge distances using timed shots with the|rope. Use your momentum to slide into other hogs|or drop grenades and other weapons on them.|Attack: Shoot or release the rope|Long Jump: Drop grenades or similar weapons
   214 04:08=Keep your enemies away by dropping a mine in|narrow passages or right below their feet. Be|sure to retreat before you trigger it yourself!|Attack: Drop mine next to your feet
   214 04:08=Keep your enemies away by dropping a mine in|narrow passages or right below their feet. Be|sure to retreat before you trigger it yourself!|Attack: Drop mine next to your feet
   215 04:09=Not sure about your aiming? Use the Desert|Eagle to attack using up to five shots.|Attack: Shoot (multiple times)
   215 04:09=Not sure about your aiming? Use the Desert|Eagle to attack using up to four shots.|Attack: Shoot (multiple times)
   216 04:10=Brute force is always an option. Drop this classic|explosive next to your enemies and retreat.|Attack: Drop dynamite next to your feet
   216 04:10=Brute force is always an option. Drop this classic|explosive next to your enemies and retreat.|Attack: Drop dynamite next to your feet
   217 04:11=Get rid of enemy hogs by batting them over|the map borders or into water. Or how about|knocking some mines to your friends?|Attack: Bat everything in front of you
   217 04:11=Get rid of enemy hogs by batting them over|the map borders or into water. Or how about|knocking some mines to your friends?|Attack: Bat everything in front of you
   218 04:12=Get close and personal to unleash the power of|this almost deadly martial arts technique.|Attack: Perform the Fire Punch
   218 04:12=Get close and personal to unleash the power of|this almost deadly martial arts technique.|Attack: Perform the Fire Punch
   219 04:13=UNUSED
   219 04:13=UNUSED
   220 04:14=Fear of heights? Better grab a parachute.|It will unfold once|you fall too far and|save your hog from taking fall damage.|Attack: Unfold the parachute
   220 04:14=Fear of heights? Better grab a parachute.|It will unfold once|you fall too far and|save your hog from taking fall damage.|Attack: Unfold the parachute
   242 04:36=Well, sometimes you're just too bad in aiming. Get|some assistance using modern day technology.|Attack: Activate
   242 04:36=Well, sometimes you're just too bad in aiming. Get|some assistance using modern day technology.|Attack: Activate
   243 04:37=Don't fear the daylight. It will just last one turn|but will enable you to absorb the damage you do to|other hogs.|Attack: Activate
   243 04:37=Don't fear the daylight. It will just last one turn|but will enable you to absorb the damage you do to|other hogs.|Attack: Activate
   244 04:38=The sniper rifle can be the most devastating weapon|in your whole arsenal, however it's very ineffective|at close quarters. The damage dealt increases with|the distance to its target.|Attack: Shoot (once)
   244 04:38=The sniper rifle can be the most devastating weapon|in your whole arsenal, however it's very ineffective|at close quarters. The damage dealt increases with|the distance to its target.|Attack: Shoot (once)
   245 04:39=Fly to other parts of the map using the flying|saucer. This hard to master utility is able to|bring you to almost any position on the battlefield.|Attack: Activate|Up/Left/Right: Apply force into one direction
   245 04:39=Fly to other parts of the map using the flying|saucer. This hard to master utility is able to|bring you to almost any position on the battlefield.|Attack: Activate|Up/Left/Right: Apply force into one direction
   246 04:40=Set some ground on fire using this bottle filled|with (soon to be) burning liquid.|Attack: Hold to shoot with more power
   246 04:40=Set some ground on fire using this bottle filled|with (soon to be) burning liquid.|Attack: Hold to shoot with more power
       
   247 
       
   248 ; Game goal strings
       
   249 05:00=Spielmodifikationen
       
   250 05:01=Die folgenden Regeln gelten
       
   251 05:02=Festungen: Verteidige deine Festung; vertreibe deine Feinde!
       
   252 05:03=Niedrige Schwerkraft: Pass auf, wo du hintrittst
       
   253 05:04=Unverwundbarkeit: Igel sind (so gut wie) unkaputtbar
       
   254 05:05=Vampirismus: Igel heilen sich um den von ihnen verursachten Schaden
       
   255 05:06=Karma: Igel leiden an dem von ihnen verursachten Schaden
       
   256 05:07=Schützt den König: Beschütze ihn um jeden Preis!
       
   257 05:08=Igel platzieren: Wähle vor dem Spielstart die Positionen deiner Igel
       
   258 05:09=Artillerie: Deine Igel können nicht laufen
       
   259 05:10=Unzerstörbares Terrain: Die meisten Waffen können den Boden nicht beschädigen