equal
deleted
inserted
replaced
14 * Fix poison damage not working in first round |
14 * Fix poison damage not working in first round |
15 * Hide most HUD elements in cinematic mode |
15 * Hide most HUD elements in cinematic mode |
16 * Don't show "F1", "F2", etc. in ammo menu if these aren't the actual slot keys |
16 * Don't show "F1", "F2", etc. in ammo menu if these aren't the actual slot keys |
17 |
17 |
18 Lua API: |
18 Lua API: |
|
19 + New call: SaveMissionVar(varname, value): Save value to mission variable (variable for non-campaign mission) |
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20 + New call: GetMissionVar(varname): Get value of mission variable |
19 + New call: SetTurnTimePaused(isPaused): Call with true to pause turn time, false to unpause |
21 + New call: SetTurnTimePaused(isPaused): Call with true to pause turn time, false to unpause |
20 + New call: GetTurnTimePaused(): Returns true if turn time is paused due to Lua |
22 + New call: GetTurnTimePaused(): Returns true if turn time is paused due to Lua |
21 + Params explode, poison in the SpawnFake*Crate functions now optional and default to false |
23 + Params explode, poison in the SpawnFake*Crate functions now optional and default to false |
22 |
24 |
23 ====================== 0.9.25 ====================== |
25 ====================== 0.9.25 ====================== |