equal
deleted
inserted
replaced
292 Result^.State:= Result^.State or gstMoving; |
292 Result^.State:= Result^.State or gstMoving; |
293 Result^.Radius:= 2; |
293 Result^.Radius:= 2; |
294 Result^.Elasticity:= _0_55; |
294 Result^.Elasticity:= _0_55; |
295 Result^.Friction:= _0_995; |
295 Result^.Friction:= _0_995; |
296 if cMinesTime < 0 then |
296 if cMinesTime < 0 then |
297 Result^.Timer:= getrandom(3)*1000 |
297 Result^.Timer:= getrandom(4)*1000 |
298 else |
298 else |
299 Result^.Timer:= cMinesTime*1; |
299 Result^.Timer:= cMinesTime*1; |
300 end; |
300 end; |
301 gtCase: begin |
301 gtCase: begin |
302 Result^.Radius:= 16; |
302 Result^.Radius:= 16; |