misc/libphysfs/lzma/CPP/7zip/UI/Common/ArchiveName.cpp
branchui-scaling
changeset 15283 c4fd2813b127
parent 13390 0135e64c6c66
parent 15279 7ab5cf405686
child 15663 d92eeb468dad
equal deleted inserted replaced
13390:0135e64c6c66 15283:c4fd2813b127
     1 // ArchiveName.cpp
       
     2 
       
     3 #include "StdAfx.h"
       
     4 
       
     5 #include "Windows/FileFind.h"
       
     6 #include "Windows/FileDir.h"
       
     7 
       
     8 using namespace NWindows;
       
     9 
       
    10 UString CreateArchiveName(const UString &srcName, bool fromPrev, bool keepName)
       
    11 {
       
    12   UString resultName = L"Archive";
       
    13   if (fromPrev)
       
    14   {
       
    15     UString dirPrefix;
       
    16     if (NFile::NDirectory::GetOnlyDirPrefix(srcName, dirPrefix))
       
    17     {
       
    18       if (dirPrefix.Length() > 0)
       
    19         if (dirPrefix[dirPrefix.Length() - 1] == '\\')
       
    20         {
       
    21           dirPrefix.Delete(dirPrefix.Length() - 1);
       
    22           NFile::NFind::CFileInfoW fileInfo;
       
    23           if (NFile::NFind::FindFile(dirPrefix, fileInfo))
       
    24             resultName = fileInfo.Name;
       
    25         }
       
    26     }
       
    27   }
       
    28   else
       
    29   {
       
    30     NFile::NFind::CFileInfoW fileInfo;
       
    31     if (!NFile::NFind::FindFile(srcName, fileInfo))
       
    32       return resultName;
       
    33     resultName = fileInfo.Name;
       
    34     if (!fileInfo.IsDirectory() && !keepName)
       
    35     {
       
    36       int dotPos = resultName.ReverseFind('.');
       
    37       if (dotPos > 0)
       
    38       {
       
    39         UString archiveName2 = resultName.Left(dotPos);
       
    40         if (archiveName2.ReverseFind('.') < 0)
       
    41           resultName = archiveName2;
       
    42       }
       
    43     }
       
    44   }
       
    45   return resultName;
       
    46 }