rust/hedgewars-server/src/server/room.rs
changeset 15074 c5a6e8566425
parent 15073 7732013ce64c
child 15075 e935b1ad23f3
equal deleted inserted replaced
15073:7732013ce64c 15074:c5a6e8566425
     1 use crate::server::{
       
     2     client::HWClient,
       
     3     coretypes::{
       
     4         ClientId, GameCfg, GameCfg::*, RoomConfig, RoomId, TeamInfo, Voting, MAX_HEDGEHOGS_PER_TEAM,
       
     5     },
       
     6 };
       
     7 use bitflags::*;
       
     8 use serde::{Deserialize, Serialize};
       
     9 use serde_derive::{Deserialize, Serialize};
       
    10 use serde_yaml;
       
    11 use std::{collections::HashMap, iter};
       
    12 
       
    13 pub const MAX_TEAMS_IN_ROOM: u8 = 8;
       
    14 pub const MAX_HEDGEHOGS_IN_ROOM: u8 = MAX_HEDGEHOGS_PER_TEAM * MAX_HEDGEHOGS_PER_TEAM;
       
    15 
       
    16 fn client_teams_impl(
       
    17     teams: &[(ClientId, TeamInfo)],
       
    18     client_id: ClientId,
       
    19 ) -> impl Iterator<Item = &TeamInfo> + Clone {
       
    20     teams
       
    21         .iter()
       
    22         .filter(move |(id, _)| *id == client_id)
       
    23         .map(|(_, t)| t)
       
    24 }
       
    25 
       
    26 pub struct GameInfo {
       
    27     pub teams_in_game: u8,
       
    28     pub teams_at_start: Vec<(ClientId, TeamInfo)>,
       
    29     pub left_teams: Vec<String>,
       
    30     pub msg_log: Vec<String>,
       
    31     pub sync_msg: Option<String>,
       
    32     pub is_paused: bool,
       
    33     config: RoomConfig,
       
    34 }
       
    35 
       
    36 impl GameInfo {
       
    37     fn new(teams: Vec<(ClientId, TeamInfo)>, config: RoomConfig) -> GameInfo {
       
    38         GameInfo {
       
    39             left_teams: Vec::new(),
       
    40             msg_log: Vec::new(),
       
    41             sync_msg: None,
       
    42             is_paused: false,
       
    43             teams_in_game: teams.len() as u8,
       
    44             teams_at_start: teams,
       
    45             config,
       
    46         }
       
    47     }
       
    48 
       
    49     pub fn client_teams(&self, client_id: ClientId) -> impl Iterator<Item = &TeamInfo> + Clone {
       
    50         client_teams_impl(&self.teams_at_start, client_id)
       
    51     }
       
    52 }
       
    53 
       
    54 #[derive(Serialize, Deserialize)]
       
    55 pub struct RoomSave {
       
    56     pub location: String,
       
    57     config: RoomConfig,
       
    58 }
       
    59 
       
    60 bitflags! {
       
    61     pub struct RoomFlags: u8 {
       
    62         const FIXED = 0b0000_0001;
       
    63         const RESTRICTED_JOIN = 0b0000_0010;
       
    64         const RESTRICTED_TEAM_ADD = 0b0000_0100;
       
    65         const RESTRICTED_UNREGISTERED_PLAYERS = 0b0000_1000;
       
    66     }
       
    67 }
       
    68 
       
    69 pub struct HWRoom {
       
    70     pub id: RoomId,
       
    71     pub master_id: Option<ClientId>,
       
    72     pub name: String,
       
    73     pub password: Option<String>,
       
    74     pub greeting: String,
       
    75     pub protocol_number: u16,
       
    76     pub flags: RoomFlags,
       
    77 
       
    78     pub players_number: u8,
       
    79     pub default_hedgehog_number: u8,
       
    80     pub max_teams: u8,
       
    81     pub ready_players_number: u8,
       
    82     pub teams: Vec<(ClientId, TeamInfo)>,
       
    83     config: RoomConfig,
       
    84     pub voting: Option<Voting>,
       
    85     pub saves: HashMap<String, RoomSave>,
       
    86     pub game_info: Option<GameInfo>,
       
    87 }
       
    88 
       
    89 impl HWRoom {
       
    90     pub fn new(id: RoomId) -> HWRoom {
       
    91         HWRoom {
       
    92             id,
       
    93             master_id: None,
       
    94             name: String::new(),
       
    95             password: None,
       
    96             greeting: "".to_string(),
       
    97             flags: RoomFlags::empty(),
       
    98             protocol_number: 0,
       
    99             players_number: 0,
       
   100             default_hedgehog_number: 4,
       
   101             max_teams: MAX_TEAMS_IN_ROOM,
       
   102             ready_players_number: 0,
       
   103             teams: Vec::new(),
       
   104             config: RoomConfig::new(),
       
   105             voting: None,
       
   106             saves: HashMap::new(),
       
   107             game_info: None,
       
   108         }
       
   109     }
       
   110 
       
   111     pub fn hedgehogs_number(&self) -> u8 {
       
   112         self.teams.iter().map(|(_, t)| t.hedgehogs_number).sum()
       
   113     }
       
   114 
       
   115     pub fn addable_hedgehogs(&self) -> u8 {
       
   116         MAX_HEDGEHOGS_IN_ROOM - self.hedgehogs_number()
       
   117     }
       
   118 
       
   119     pub fn add_team(
       
   120         &mut self,
       
   121         owner_id: ClientId,
       
   122         mut team: TeamInfo,
       
   123         preserve_color: bool,
       
   124     ) -> &TeamInfo {
       
   125         if !preserve_color {
       
   126             team.color = iter::repeat(())
       
   127                 .enumerate()
       
   128                 .map(|(i, _)| i as u8)
       
   129                 .take(u8::max_value() as usize + 1)
       
   130                 .find(|i| self.teams.iter().all(|(_, t)| t.color != *i))
       
   131                 .unwrap_or(0u8)
       
   132         };
       
   133         team.hedgehogs_number = if self.teams.is_empty() {
       
   134             self.default_hedgehog_number
       
   135         } else {
       
   136             self.teams[0]
       
   137                 .1
       
   138                 .hedgehogs_number
       
   139                 .min(self.addable_hedgehogs())
       
   140         };
       
   141         self.teams.push((owner_id, team));
       
   142         &self.teams.last().unwrap().1
       
   143     }
       
   144 
       
   145     pub fn remove_team(&mut self, name: &str) {
       
   146         if let Some(index) = self.teams.iter().position(|(_, t)| t.name == name) {
       
   147             self.teams.remove(index);
       
   148         }
       
   149     }
       
   150 
       
   151     pub fn set_hedgehogs_number(&mut self, n: u8) -> Vec<String> {
       
   152         let mut names = Vec::new();
       
   153         let teams = match self.game_info {
       
   154             Some(ref mut info) => &mut info.teams_at_start,
       
   155             None => &mut self.teams,
       
   156         };
       
   157 
       
   158         if teams.len() as u8 * n <= MAX_HEDGEHOGS_IN_ROOM {
       
   159             for (_, team) in teams.iter_mut() {
       
   160                 team.hedgehogs_number = n;
       
   161                 names.push(team.name.clone())
       
   162             }
       
   163             self.default_hedgehog_number = n;
       
   164         }
       
   165         names
       
   166     }
       
   167 
       
   168     pub fn find_team_and_owner_mut<F>(&mut self, f: F) -> Option<(ClientId, &mut TeamInfo)>
       
   169     where
       
   170         F: Fn(&TeamInfo) -> bool,
       
   171     {
       
   172         self.teams
       
   173             .iter_mut()
       
   174             .find(|(_, t)| f(t))
       
   175             .map(|(id, t)| (*id, t))
       
   176     }
       
   177 
       
   178     pub fn find_team<F>(&self, f: F) -> Option<&TeamInfo>
       
   179     where
       
   180         F: Fn(&TeamInfo) -> bool,
       
   181     {
       
   182         self.teams
       
   183             .iter()
       
   184             .find_map(|(_, t)| Some(t).filter(|t| f(&t)))
       
   185     }
       
   186 
       
   187     pub fn client_teams(&self, client_id: ClientId) -> impl Iterator<Item = &TeamInfo> {
       
   188         client_teams_impl(&self.teams, client_id)
       
   189     }
       
   190 
       
   191     pub fn client_team_indices(&self, client_id: ClientId) -> Vec<u8> {
       
   192         self.teams
       
   193             .iter()
       
   194             .enumerate()
       
   195             .filter(move |(_, (id, _))| *id == client_id)
       
   196             .map(|(i, _)| i as u8)
       
   197             .collect()
       
   198     }
       
   199 
       
   200     pub fn clan_team_owners(&self, color: u8) -> impl Iterator<Item = ClientId> + '_ {
       
   201         self.teams
       
   202             .iter()
       
   203             .filter(move |(_, t)| t.color == color)
       
   204             .map(|(id, _)| *id)
       
   205     }
       
   206 
       
   207     pub fn find_team_owner(&self, team_name: &str) -> Option<(ClientId, &str)> {
       
   208         self.teams
       
   209             .iter()
       
   210             .find(|(_, t)| t.name == team_name)
       
   211             .map(|(id, t)| (*id, &t.name[..]))
       
   212     }
       
   213 
       
   214     pub fn find_team_color(&self, owner_id: ClientId) -> Option<u8> {
       
   215         self.client_teams(owner_id).nth(0).map(|t| t.color)
       
   216     }
       
   217 
       
   218     pub fn has_multiple_clans(&self) -> bool {
       
   219         self.teams.iter().min_by_key(|(_, t)| t.color)
       
   220             != self.teams.iter().max_by_key(|(_, t)| t.color)
       
   221     }
       
   222 
       
   223     pub fn set_config(&mut self, cfg: GameCfg) {
       
   224         self.config.set_config(cfg);
       
   225     }
       
   226 
       
   227     pub fn start_round(&mut self) {
       
   228         if self.game_info.is_none() {
       
   229             self.game_info = Some(GameInfo::new(self.teams.clone(), self.config.clone()));
       
   230         }
       
   231     }
       
   232 
       
   233     pub fn is_fixed(&self) -> bool {
       
   234         self.flags.contains(RoomFlags::FIXED)
       
   235     }
       
   236     pub fn is_join_restricted(&self) -> bool {
       
   237         self.flags.contains(RoomFlags::RESTRICTED_JOIN)
       
   238     }
       
   239     pub fn is_team_add_restricted(&self) -> bool {
       
   240         self.flags.contains(RoomFlags::RESTRICTED_TEAM_ADD)
       
   241     }
       
   242     pub fn are_unregistered_players_restricted(&self) -> bool {
       
   243         self.flags
       
   244             .contains(RoomFlags::RESTRICTED_UNREGISTERED_PLAYERS)
       
   245     }
       
   246 
       
   247     pub fn set_is_fixed(&mut self, value: bool) {
       
   248         self.flags.set(RoomFlags::FIXED, value)
       
   249     }
       
   250     pub fn set_join_restriction(&mut self, value: bool) {
       
   251         self.flags.set(RoomFlags::RESTRICTED_JOIN, value)
       
   252     }
       
   253     pub fn set_team_add_restriction(&mut self, value: bool) {
       
   254         self.flags.set(RoomFlags::RESTRICTED_TEAM_ADD, value)
       
   255     }
       
   256     pub fn set_unregistered_players_restriction(&mut self, value: bool) {
       
   257         self.flags
       
   258             .set(RoomFlags::RESTRICTED_UNREGISTERED_PLAYERS, value)
       
   259     }
       
   260 
       
   261     fn flags_string(&self) -> String {
       
   262         let mut result = "-".to_string();
       
   263         if self.game_info.is_some() {
       
   264             result += "g"
       
   265         }
       
   266         if self.password.is_some() {
       
   267             result += "p"
       
   268         }
       
   269         if self.is_join_restricted() {
       
   270             result += "j"
       
   271         }
       
   272         if self.are_unregistered_players_restricted() {
       
   273             result += "r"
       
   274         }
       
   275         result
       
   276     }
       
   277 
       
   278     pub fn info(&self, master: Option<&HWClient>) -> Vec<String> {
       
   279         let c = &self.config;
       
   280         vec![
       
   281             self.flags_string(),
       
   282             self.name.clone(),
       
   283             self.players_number.to_string(),
       
   284             self.teams.len().to_string(),
       
   285             master.map_or("[]", |c| &c.nick).to_string(),
       
   286             c.map_type.to_string(),
       
   287             c.script.to_string(),
       
   288             c.scheme.name.to_string(),
       
   289             c.ammo.name.to_string(),
       
   290         ]
       
   291     }
       
   292 
       
   293     pub fn active_config(&self) -> &RoomConfig {
       
   294         match self.game_info {
       
   295             Some(ref info) => &info.config,
       
   296             None => &self.config,
       
   297         }
       
   298     }
       
   299 
       
   300     pub fn map_config(&self) -> Vec<String> {
       
   301         match self.game_info {
       
   302             Some(ref info) => info.config.to_map_config(),
       
   303             None => self.config.to_map_config(),
       
   304         }
       
   305     }
       
   306 
       
   307     pub fn game_config(&self) -> Vec<GameCfg> {
       
   308         match self.game_info {
       
   309             Some(ref info) => info.config.to_game_config(),
       
   310             None => self.config.to_game_config(),
       
   311         }
       
   312     }
       
   313 
       
   314     pub fn save_config(&mut self, name: String, location: String) {
       
   315         self.saves.insert(
       
   316             name,
       
   317             RoomSave {
       
   318                 location,
       
   319                 config: self.config.clone(),
       
   320             },
       
   321         );
       
   322     }
       
   323 
       
   324     pub fn load_config(&mut self, name: &str) -> Option<&str> {
       
   325         if let Some(save) = self.saves.get(name) {
       
   326             self.config = save.config.clone();
       
   327             Some(&save.location[..])
       
   328         } else {
       
   329             None
       
   330         }
       
   331     }
       
   332 
       
   333     pub fn delete_config(&mut self, name: &str) -> bool {
       
   334         self.saves.remove(name).is_some()
       
   335     }
       
   336 
       
   337     pub fn get_saves(&self) -> Result<String, serde_yaml::Error> {
       
   338         serde_yaml::to_string(&(&self.greeting, &self.saves))
       
   339     }
       
   340 
       
   341     pub fn set_saves(&mut self, text: &str) -> Result<(), serde_yaml::Error> {
       
   342         serde_yaml::from_str::<(String, HashMap<String, RoomSave>)>(text).map(
       
   343             |(greeting, saves)| {
       
   344                 self.greeting = greeting;
       
   345                 self.saves = saves;
       
   346             },
       
   347         )
       
   348     }
       
   349 }