1 use crate::server::{ |
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2 client::HWClient, |
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3 coretypes::{ |
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4 ClientId, GameCfg, GameCfg::*, RoomConfig, RoomId, TeamInfo, Voting, MAX_HEDGEHOGS_PER_TEAM, |
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5 }, |
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6 }; |
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7 use bitflags::*; |
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8 use serde::{Deserialize, Serialize}; |
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9 use serde_derive::{Deserialize, Serialize}; |
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10 use serde_yaml; |
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11 use std::{collections::HashMap, iter}; |
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12 |
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13 pub const MAX_TEAMS_IN_ROOM: u8 = 8; |
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14 pub const MAX_HEDGEHOGS_IN_ROOM: u8 = MAX_HEDGEHOGS_PER_TEAM * MAX_HEDGEHOGS_PER_TEAM; |
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15 |
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16 fn client_teams_impl( |
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17 teams: &[(ClientId, TeamInfo)], |
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18 client_id: ClientId, |
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19 ) -> impl Iterator<Item = &TeamInfo> + Clone { |
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20 teams |
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21 .iter() |
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22 .filter(move |(id, _)| *id == client_id) |
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23 .map(|(_, t)| t) |
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24 } |
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25 |
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26 pub struct GameInfo { |
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27 pub teams_in_game: u8, |
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28 pub teams_at_start: Vec<(ClientId, TeamInfo)>, |
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29 pub left_teams: Vec<String>, |
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30 pub msg_log: Vec<String>, |
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31 pub sync_msg: Option<String>, |
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32 pub is_paused: bool, |
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33 config: RoomConfig, |
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34 } |
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35 |
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36 impl GameInfo { |
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37 fn new(teams: Vec<(ClientId, TeamInfo)>, config: RoomConfig) -> GameInfo { |
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38 GameInfo { |
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39 left_teams: Vec::new(), |
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40 msg_log: Vec::new(), |
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41 sync_msg: None, |
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42 is_paused: false, |
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43 teams_in_game: teams.len() as u8, |
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44 teams_at_start: teams, |
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45 config, |
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46 } |
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47 } |
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48 |
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49 pub fn client_teams(&self, client_id: ClientId) -> impl Iterator<Item = &TeamInfo> + Clone { |
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50 client_teams_impl(&self.teams_at_start, client_id) |
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51 } |
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52 } |
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53 |
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54 #[derive(Serialize, Deserialize)] |
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55 pub struct RoomSave { |
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56 pub location: String, |
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57 config: RoomConfig, |
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58 } |
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59 |
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60 bitflags! { |
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61 pub struct RoomFlags: u8 { |
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62 const FIXED = 0b0000_0001; |
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63 const RESTRICTED_JOIN = 0b0000_0010; |
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64 const RESTRICTED_TEAM_ADD = 0b0000_0100; |
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65 const RESTRICTED_UNREGISTERED_PLAYERS = 0b0000_1000; |
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66 } |
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67 } |
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68 |
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69 pub struct HWRoom { |
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70 pub id: RoomId, |
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71 pub master_id: Option<ClientId>, |
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72 pub name: String, |
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73 pub password: Option<String>, |
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74 pub greeting: String, |
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75 pub protocol_number: u16, |
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76 pub flags: RoomFlags, |
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77 |
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78 pub players_number: u8, |
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79 pub default_hedgehog_number: u8, |
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80 pub max_teams: u8, |
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81 pub ready_players_number: u8, |
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82 pub teams: Vec<(ClientId, TeamInfo)>, |
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83 config: RoomConfig, |
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84 pub voting: Option<Voting>, |
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85 pub saves: HashMap<String, RoomSave>, |
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86 pub game_info: Option<GameInfo>, |
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87 } |
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88 |
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89 impl HWRoom { |
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90 pub fn new(id: RoomId) -> HWRoom { |
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91 HWRoom { |
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92 id, |
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93 master_id: None, |
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94 name: String::new(), |
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95 password: None, |
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96 greeting: "".to_string(), |
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97 flags: RoomFlags::empty(), |
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98 protocol_number: 0, |
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99 players_number: 0, |
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100 default_hedgehog_number: 4, |
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101 max_teams: MAX_TEAMS_IN_ROOM, |
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102 ready_players_number: 0, |
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103 teams: Vec::new(), |
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104 config: RoomConfig::new(), |
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105 voting: None, |
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106 saves: HashMap::new(), |
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107 game_info: None, |
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108 } |
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109 } |
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110 |
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111 pub fn hedgehogs_number(&self) -> u8 { |
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112 self.teams.iter().map(|(_, t)| t.hedgehogs_number).sum() |
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113 } |
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114 |
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115 pub fn addable_hedgehogs(&self) -> u8 { |
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116 MAX_HEDGEHOGS_IN_ROOM - self.hedgehogs_number() |
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117 } |
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118 |
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119 pub fn add_team( |
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120 &mut self, |
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121 owner_id: ClientId, |
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122 mut team: TeamInfo, |
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123 preserve_color: bool, |
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124 ) -> &TeamInfo { |
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125 if !preserve_color { |
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126 team.color = iter::repeat(()) |
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127 .enumerate() |
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128 .map(|(i, _)| i as u8) |
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129 .take(u8::max_value() as usize + 1) |
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130 .find(|i| self.teams.iter().all(|(_, t)| t.color != *i)) |
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131 .unwrap_or(0u8) |
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132 }; |
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133 team.hedgehogs_number = if self.teams.is_empty() { |
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134 self.default_hedgehog_number |
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135 } else { |
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136 self.teams[0] |
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137 .1 |
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138 .hedgehogs_number |
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139 .min(self.addable_hedgehogs()) |
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140 }; |
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141 self.teams.push((owner_id, team)); |
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142 &self.teams.last().unwrap().1 |
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143 } |
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144 |
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145 pub fn remove_team(&mut self, name: &str) { |
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146 if let Some(index) = self.teams.iter().position(|(_, t)| t.name == name) { |
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147 self.teams.remove(index); |
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148 } |
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149 } |
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150 |
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151 pub fn set_hedgehogs_number(&mut self, n: u8) -> Vec<String> { |
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152 let mut names = Vec::new(); |
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153 let teams = match self.game_info { |
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154 Some(ref mut info) => &mut info.teams_at_start, |
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155 None => &mut self.teams, |
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156 }; |
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157 |
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158 if teams.len() as u8 * n <= MAX_HEDGEHOGS_IN_ROOM { |
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159 for (_, team) in teams.iter_mut() { |
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160 team.hedgehogs_number = n; |
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161 names.push(team.name.clone()) |
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162 } |
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163 self.default_hedgehog_number = n; |
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164 } |
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165 names |
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166 } |
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167 |
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168 pub fn find_team_and_owner_mut<F>(&mut self, f: F) -> Option<(ClientId, &mut TeamInfo)> |
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169 where |
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170 F: Fn(&TeamInfo) -> bool, |
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171 { |
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172 self.teams |
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173 .iter_mut() |
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174 .find(|(_, t)| f(t)) |
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175 .map(|(id, t)| (*id, t)) |
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176 } |
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177 |
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178 pub fn find_team<F>(&self, f: F) -> Option<&TeamInfo> |
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179 where |
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180 F: Fn(&TeamInfo) -> bool, |
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181 { |
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182 self.teams |
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183 .iter() |
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184 .find_map(|(_, t)| Some(t).filter(|t| f(&t))) |
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185 } |
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186 |
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187 pub fn client_teams(&self, client_id: ClientId) -> impl Iterator<Item = &TeamInfo> { |
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188 client_teams_impl(&self.teams, client_id) |
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189 } |
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190 |
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191 pub fn client_team_indices(&self, client_id: ClientId) -> Vec<u8> { |
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192 self.teams |
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193 .iter() |
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194 .enumerate() |
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195 .filter(move |(_, (id, _))| *id == client_id) |
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196 .map(|(i, _)| i as u8) |
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197 .collect() |
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198 } |
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199 |
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200 pub fn clan_team_owners(&self, color: u8) -> impl Iterator<Item = ClientId> + '_ { |
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201 self.teams |
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202 .iter() |
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203 .filter(move |(_, t)| t.color == color) |
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204 .map(|(id, _)| *id) |
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205 } |
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206 |
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207 pub fn find_team_owner(&self, team_name: &str) -> Option<(ClientId, &str)> { |
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208 self.teams |
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209 .iter() |
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210 .find(|(_, t)| t.name == team_name) |
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211 .map(|(id, t)| (*id, &t.name[..])) |
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212 } |
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213 |
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214 pub fn find_team_color(&self, owner_id: ClientId) -> Option<u8> { |
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215 self.client_teams(owner_id).nth(0).map(|t| t.color) |
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216 } |
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217 |
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218 pub fn has_multiple_clans(&self) -> bool { |
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219 self.teams.iter().min_by_key(|(_, t)| t.color) |
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220 != self.teams.iter().max_by_key(|(_, t)| t.color) |
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221 } |
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222 |
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223 pub fn set_config(&mut self, cfg: GameCfg) { |
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224 self.config.set_config(cfg); |
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225 } |
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226 |
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227 pub fn start_round(&mut self) { |
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228 if self.game_info.is_none() { |
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229 self.game_info = Some(GameInfo::new(self.teams.clone(), self.config.clone())); |
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230 } |
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231 } |
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232 |
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233 pub fn is_fixed(&self) -> bool { |
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234 self.flags.contains(RoomFlags::FIXED) |
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235 } |
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236 pub fn is_join_restricted(&self) -> bool { |
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237 self.flags.contains(RoomFlags::RESTRICTED_JOIN) |
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238 } |
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239 pub fn is_team_add_restricted(&self) -> bool { |
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240 self.flags.contains(RoomFlags::RESTRICTED_TEAM_ADD) |
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241 } |
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242 pub fn are_unregistered_players_restricted(&self) -> bool { |
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243 self.flags |
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244 .contains(RoomFlags::RESTRICTED_UNREGISTERED_PLAYERS) |
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245 } |
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246 |
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247 pub fn set_is_fixed(&mut self, value: bool) { |
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248 self.flags.set(RoomFlags::FIXED, value) |
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249 } |
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250 pub fn set_join_restriction(&mut self, value: bool) { |
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251 self.flags.set(RoomFlags::RESTRICTED_JOIN, value) |
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252 } |
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253 pub fn set_team_add_restriction(&mut self, value: bool) { |
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254 self.flags.set(RoomFlags::RESTRICTED_TEAM_ADD, value) |
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255 } |
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256 pub fn set_unregistered_players_restriction(&mut self, value: bool) { |
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257 self.flags |
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258 .set(RoomFlags::RESTRICTED_UNREGISTERED_PLAYERS, value) |
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259 } |
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260 |
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261 fn flags_string(&self) -> String { |
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262 let mut result = "-".to_string(); |
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263 if self.game_info.is_some() { |
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264 result += "g" |
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265 } |
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266 if self.password.is_some() { |
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267 result += "p" |
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268 } |
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269 if self.is_join_restricted() { |
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270 result += "j" |
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271 } |
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272 if self.are_unregistered_players_restricted() { |
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273 result += "r" |
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274 } |
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275 result |
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276 } |
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277 |
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278 pub fn info(&self, master: Option<&HWClient>) -> Vec<String> { |
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279 let c = &self.config; |
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280 vec![ |
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281 self.flags_string(), |
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282 self.name.clone(), |
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283 self.players_number.to_string(), |
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284 self.teams.len().to_string(), |
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285 master.map_or("[]", |c| &c.nick).to_string(), |
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286 c.map_type.to_string(), |
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287 c.script.to_string(), |
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288 c.scheme.name.to_string(), |
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289 c.ammo.name.to_string(), |
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290 ] |
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291 } |
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292 |
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293 pub fn active_config(&self) -> &RoomConfig { |
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294 match self.game_info { |
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295 Some(ref info) => &info.config, |
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296 None => &self.config, |
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297 } |
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298 } |
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299 |
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300 pub fn map_config(&self) -> Vec<String> { |
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301 match self.game_info { |
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302 Some(ref info) => info.config.to_map_config(), |
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303 None => self.config.to_map_config(), |
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304 } |
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305 } |
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306 |
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307 pub fn game_config(&self) -> Vec<GameCfg> { |
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308 match self.game_info { |
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309 Some(ref info) => info.config.to_game_config(), |
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310 None => self.config.to_game_config(), |
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311 } |
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312 } |
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313 |
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314 pub fn save_config(&mut self, name: String, location: String) { |
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315 self.saves.insert( |
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316 name, |
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317 RoomSave { |
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318 location, |
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319 config: self.config.clone(), |
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320 }, |
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321 ); |
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322 } |
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323 |
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324 pub fn load_config(&mut self, name: &str) -> Option<&str> { |
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325 if let Some(save) = self.saves.get(name) { |
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326 self.config = save.config.clone(); |
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327 Some(&save.location[..]) |
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328 } else { |
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329 None |
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330 } |
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331 } |
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332 |
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333 pub fn delete_config(&mut self, name: &str) -> bool { |
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334 self.saves.remove(name).is_some() |
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335 } |
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336 |
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337 pub fn get_saves(&self) -> Result<String, serde_yaml::Error> { |
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338 serde_yaml::to_string(&(&self.greeting, &self.saves)) |
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339 } |
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340 |
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341 pub fn set_saves(&mut self, text: &str) -> Result<(), serde_yaml::Error> { |
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342 serde_yaml::from_str::<(String, HashMap<String, RoomSave>)>(text).map( |
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343 |(greeting, saves)| { |
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344 self.greeting = greeting; |
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345 self.saves = saves; |
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346 }, |
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347 ) |
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348 } |
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349 } |
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