equal
deleted
inserted
replaced
199 Ammo:= CurrentHedgehog^.Ammo |
199 Ammo:= CurrentHedgehog^.Ammo |
200 else if (LocalAmmo <> -1) then |
200 else if (LocalAmmo <> -1) then |
201 Ammo:= GetAmmoByNum(LocalAmmo); |
201 Ammo:= GetAmmoByNum(LocalAmmo); |
202 Slot:= 0; |
202 Slot:= 0; |
203 Pos:= -1; |
203 Pos:= -1; |
204 if Ammo = nil then exit; |
204 if Ammo = nil then |
|
205 begin |
|
206 bShowAmmoMenu:= false; |
|
207 exit |
|
208 end; |
205 SlotsNum:= 0; |
209 SlotsNum:= 0; |
206 x:= (cScreenWidth shr 1) - 210 + AMxShift; |
210 x:= (cScreenWidth shr 1) - 210 + AMxShift; |
207 y:= cScreenHeight - 40; |
211 y:= cScreenHeight - 40; |
208 dec(y); |
212 dec(y); |
209 DrawSprite(sprAMBorders, x, y, 0); |
213 DrawSprite(sprAMBorders, x, y, 0); |