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21 */ |
21 */ |
22 |
22 |
23 #import <UIKit/UIKit.h> |
23 #import <UIKit/UIKit.h> |
24 #import "SDL_video.h" |
24 #import "SDL_video.h" |
25 |
25 |
26 @interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> { |
26 @interface SDLUIKitDelegate:NSObject <UIApplicationDelegate> { |
27 UIWindow *window; |
27 SDL_Window *window; |
28 SDL_WindowID windowID; |
28 UIWindow *uiwindow; |
29 UITabBarController *controller; |
29 UITabBarController *controller; |
30 } |
30 } |
31 |
31 |
32 // the outlets are set in MainWindow.xib |
32 // the outlets are set in MainWindow.xib |
33 @property (readwrite, retain) IBOutlet UIWindow *window; |
33 @property (readwrite, assign) SDL_Window *window; |
34 @property (readwrite, assign) SDL_WindowID windowID; |
34 @property (readwrite, retain) IBOutlet UIWindow *uiwindow; |
35 @property (nonatomic, retain) IBOutlet UITabBarController *controller; |
35 @property (nonatomic, retain) IBOutlet UITabBarController *controller; |
36 |
36 |
37 +(SDLUIKitDelegate *)sharedAppDelegate; |
37 +(SDLUIKitDelegate *)sharedAppDelegate; |
38 -(NSString *)dataFilePath:(NSString *)fileName; |
38 -(NSString *)dataFilePath:(NSString *)fileName; |
39 -(void) startSDLgame; |
39 -(void) startSDLgame; |