ChangeLog.txt
changeset 12778 cb29ec085767
parent 12774 eed03e531823
child 12779 1f8a62d1609d
equal deleted inserted replaced
12777:255c2978b366 12778:cb29ec085767
   378  + New variable: AmmoTypeMax -- Maximum ammo type ID (useful to iterate through all ammo types, starting by 0)
   378  + New variable: AmmoTypeMax -- Maximum ammo type ID (useful to iterate through all ammo types, starting by 0)
   379  + New variable: ReadyTimeLeft -- Remaining ready time, 0 if turn in progress. Can be set in onNewTurn
   379  + New variable: ReadyTimeLeft -- Remaining ready time, 0 if turn in progress. Can be set in onNewTurn
   380  + Locale library: loc_noop -- Mark string for translation but don't translate it
   380  + Locale library: loc_noop -- Mark string for translation but don't translate it
   381  + Animate library: AnimInit([startAnimating]) -- New parameter startAnimating: if true, will start game in cinematic mode with most controls disabled. Must play an animation after that
   381  + Animate library: AnimInit([startAnimating]) -- New parameter startAnimating: if true, will start game in cinematic mode with most controls disabled. Must play an animation after that
   382  + Animate library: AnimSetInputMask(extraInputMask) -- Set input mask in a manner comptible with the Animate library
   382  + Animate library: AnimSetInputMask(extraInputMask) -- Set input mask in a manner comptible with the Animate library
       
   383  + Animate library: AnimMove(gear, dir, posx, posy, [maxMoveTime]) -- new optional parameter maxMoveTime. If hog did not reach its destination within maxMoveTime milliseconds, animation stops and hog is just teleported there
   383  + Gear values: “Boom” -- used to modify explosion size and/or damage for most gears
   384  + Gear values: “Boom” -- used to modify explosion size and/or damage for most gears
   384  + 8 overridable custom sprites/sounds: sprCustom1-sprCustom8, sndCustom1-sndCustom8
   385  + 8 overridable custom sprites/sounds: sprCustom1-sprCustom8, sndCustom1-sndCustom8
   385  * Fixed call: HideHog(gear) -- Fix crash when gear is invalid. Returns true on success or false otherwise
   386  * Fixed call: HideHog(gear) -- Fix crash when gear is invalid. Returns true on success or false otherwise
   386  * Fixed call: SwitchHog(gear) -- Fix new hog being unable to open ammo menu
   387  * Fixed call: SwitchHog(gear) -- Fix new hog being unable to open ammo menu
   387  * Removed call: SetAmmoStore -- Old undocumented function of questional use, has never been used
   388  * Removed call: SetAmmoStore -- Old undocumented function of questional use, has never been used