equal
deleted
inserted
replaced
611 inc(step) |
611 inc(step) |
612 end; |
612 end; |
613 stNTurn: begin |
613 stNTurn: begin |
614 if isInMultiShoot then isInMultiShoot:= false |
614 if isInMultiShoot then isInMultiShoot:= false |
615 else begin |
615 else begin |
616 ResetUtilities; |
616 ResetUtilities; |
|
617 |
|
618 FreeActionsList; // could send -left, -right and similar commands, so should be called before /nextturn |
|
619 |
617 ParseCommand('/nextturn', true); |
620 ParseCommand('/nextturn', true); |
618 SwitchHedgehog; |
621 SwitchHedgehog; |
619 |
622 |
620 inc(step); // FIXME wtf is that, it overflows step, and does nothing |
623 inc(step); // FIXME wtf is that, it overflows step, and does nothing |
621 |
624 |