equal
deleted
inserted
replaced
53 * Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default |
53 * Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default |
54 |
54 |
55 Content Creation: |
55 Content Creation: |
56 + Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and ,) before the first rect |
56 + Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and ,) before the first rect |
57 + Themes can now use flakes with negative falling speed (rising flakes) |
57 + Themes can now use flakes with negative falling speed (rising flakes) |
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58 + Themes can now contain custom sound files: splash.ogg Droplet1.ogg Droplet2.ogg Droplet3.ogg skip.ogg |
58 |
59 |
59 Lua-API: |
60 Lua-API: |
60 + New call: SetCinematicMode(enable) -- e.g. for cutscenes etc. |
61 + New call: SetCinematicMode(enable) -- e.g. for cutscenes etc. |
61 + New call: GetAmmoName(ammoType) -- returns the localized name for the specified ammoType |
62 + New call: GetAmmoName(ammoType) -- returns the localized name for the specified ammoType |
62 |
63 |