equal
deleted
inserted
replaced
28 << "0" // fortsmode |
28 << "0" // fortsmode |
29 << "0" // team divide |
29 << "0" // team divide |
30 << "0" // solid land |
30 << "0" // solid land |
31 << "0" // border |
31 << "0" // border |
32 << "45" // turn time |
32 << "45" // turn time |
33 << "100" // init health |
33 << "101" // init health |
34 << "15" // sudden death |
34 << "15" // sudden death |
35 << "5" // case probability |
35 << "5" // case probability |
36 ; |
36 ; |
37 |
37 |
38 schemes.append(defaultScheme); |
38 schemes.append(defaultScheme); |
105 || index.row() >= schemes.size() |
105 || index.row() >= schemes.size() |
106 || index.column() >= defaultScheme.size() |
106 || index.column() >= defaultScheme.size() |
107 || role != Qt::DisplayRole) |
107 || role != Qt::DisplayRole) |
108 return QVariant(); |
108 return QVariant(); |
109 |
109 |
110 return schemes[index.row()][index.column()]; |
110 return QVariant::fromValue(schemes[index.row()][index.column()]); |
111 } |
111 } |